/** * The Create Game button has been pushed */ public void CreateGame() { if (uCreateGameRoomName == "") { mErrorPanel.ShowError("You must choose a room name"); } else { mLoadingPanel.ShowAlert("Creating Game..."); Action serverStarted = () => { mLoadingPanel.HideAlert(); mNetworkManager.LoadLevel("Lobby"); }; mNetworkManager.StartServer(uCreateGameRoomName, serverStarted); } }
/** * Move to the Day 1 morning phase */ [RPC] void StartGame() { mLoadingPanel.HideAlert(); mNetworkManager.LoadLevel("Morning"); }