コード例 #1
0
ファイル: GameState.cs プロジェクト: SPVStudios/Historia
 /// <summary>
 /// DO NOT USE LIGHTLY!!! WARNING!!! Clears literally all gamestate data.
 /// </summary>
 public void Clear()
 {
     if (WorldMap != null)
     {
         WorldMap.UnloadContent();
         WorldMap = null;
     }
     playerStats      = null;
     EnteringDungeon  = EnteringVillage = EnteringWorld = false;
     PlayerExists     = false;
     DungeonName      = null;
     WorldMapLocation = Vector2.Zero;
 }
コード例 #2
0
ファイル: PoolR.cs プロジェクト: Antis28/JuperFly
    void Awake()
    {
        AnswerCeloeInputField = GameObject.Find( "CeloeInputField" ).GetComponent<InputField>();
        AnswerChislitelInputField = GameObject.Find( "ChislitelInputField" ).GetComponent<InputField>();
        AnswerZnamenatelInputField = GameObject.Find( "ZnamenatelInputField" ).GetComponent<InputField>();

        SrollRect = GameObject.Find( "SrollRect" ).GetComponent<Image>();
        rectTransform = GameObject.FindGameObjectWithTag( "Player" ).GetComponent<RectTransform>();
        shop = GameObject.Find( "Shop (1)" ).GetComponent<Shop>();
        ShopText = GameObject.Find( "ShopText" ).GetComponent<Text>();
        simplePlatformContoroler = GameObject.FindGameObjectWithTag( "Player" ).GetComponent<SimplePlatformContoroler>();
        loadStats = GameObject.Find( "DeathLine" ).GetComponent<LoadStats>();
        bonusControler = GameObject.Find( "BonusControler" ).GetComponent<BonusControler>();
        coinText = GameObject.Find( "CoinText" ).GetComponent<Text>();
        BonusFlyText = GameObject.Find( "BonusFlyText" ).GetComponent<Text>();
        FlyTextTask = GameObject.Find( "FlyTextTask" ).GetComponent<Text>();
        FlyImageTask = GameObject.Find( "FlyImageTask" ).GetComponent<Image>();
        PriceImageTask = GameObject.Find( "PriceImageTask" ).GetComponent<Image>();
        BonusTextTask = GameObject.Find( "BonusTextTask" ).GetComponent<Text>();
        BonusImageTask = GameObject.Find( "BonusImageTask" ).GetComponent<Image>();
        AnswerInputField = GameObject.Find( "AnswerInputField" ).GetComponent<InputField>();

        //TaskCanvas = GameObject.Find( "TaskCanvas" ).GetComponent<Canvas>();
        TaskNumber = GameObject.Find( "TaskNumber" ).GetComponent<Text>();
        taskHeaderText = GameObject.Find( "TaskHeader" ).GetComponent<Text>();
        taskText = GameObject.Find( "TaskText" ).GetComponent<Text>();
        taskImage = GameObject.Find( "TaskImage" ).GetComponent<Image>();
        newButton = GameObject.Find( "NewTaskButton" ).GetComponent<Button>();

        AnswerButton = GameObject.Find( "AnswerTaskButton" ).GetComponent<Button>();
        exitButton = GameObject.Find( "ExitTaskButton" ).GetComponent<Button>();
        BackButton = GameObject.Find( "BackButton" ).GetComponent<Button>();
        taskManeger = GameObject.FindGameObjectWithTag( "TaskCanvas" ).GetComponent<TaskManeger>();

        //previoustButton = GameObject.Find ("PreviousTaskButton").GetComponent<Button>();
        //Invoke("showPool", 2);
    }
コード例 #3
0
    void Awake()
    {
        AnswerCeloeInputField      = GameObject.Find("CeloeInputField").GetComponent <InputField>();
        AnswerChislitelInputField  = GameObject.Find("ChislitelInputField").GetComponent <InputField>();
        AnswerZnamenatelInputField = GameObject.Find("ZnamenatelInputField").GetComponent <InputField>();

        SrollRect                = GameObject.Find("SrollRect").GetComponent <Image>();
        rectTransform            = GameObject.FindGameObjectWithTag("Player").GetComponent <RectTransform>();
        shop                     = GameObject.Find("Shop (1)").GetComponent <Shop>();
        ShopText                 = GameObject.Find("ShopText").GetComponent <Text>();
        simplePlatformContoroler = GameObject.FindGameObjectWithTag("Player").GetComponent <SimplePlatformContoroler>();
        loadStats                = GameObject.Find("DeathLine").GetComponent <LoadStats>();
        bonusControler           = GameObject.Find("BonusControler").GetComponent <BonusControler>();
        coinText                 = GameObject.Find("CoinText").GetComponent <Text>();
        BonusFlyText             = GameObject.Find("BonusFlyText").GetComponent <Text>();
        FlyTextTask              = GameObject.Find("FlyTextTask").GetComponent <Text>();
        FlyImageTask             = GameObject.Find("FlyImageTask").GetComponent <Image>();
        PriceImageTask           = GameObject.Find("PriceImageTask").GetComponent <Image>();
        BonusTextTask            = GameObject.Find("BonusTextTask").GetComponent <Text>();
        BonusImageTask           = GameObject.Find("BonusImageTask").GetComponent <Image>();
        AnswerInputField         = GameObject.Find("AnswerInputField").GetComponent <InputField>();

        //TaskCanvas = GameObject.Find( "TaskCanvas" ).GetComponent<Canvas>();
        TaskNumber     = GameObject.Find("TaskNumber").GetComponent <Text>();
        taskHeaderText = GameObject.Find("TaskHeader").GetComponent <Text>();
        taskText       = GameObject.Find("TaskText").GetComponent <Text>();
        taskImage      = GameObject.Find("TaskImage").GetComponent <Image>();
        newButton      = GameObject.Find("NewTaskButton").GetComponent <Button>();

        AnswerButton = GameObject.Find("AnswerTaskButton").GetComponent <Button>();
        exitButton   = GameObject.Find("ExitTaskButton").GetComponent <Button>();
        BackButton   = GameObject.Find("BackButton").GetComponent <Button>();
        taskManeger  = GameObject.FindGameObjectWithTag("TaskCanvas").GetComponent <TaskManeger>();

        //previoustButton = GameObject.Find ("PreviousTaskButton").GetComponent<Button>();
        //Invoke("showPool", 2);
    }
コード例 #4
0
ファイル: GameState.cs プロジェクト: SPVStudios/Historia
 public void UpdatePlayerStats(LoadStats New)
 {
     playerStats = New;
 }