public ModFolder(Mod mod) { DisplayName = mod.DisplayName; FilePath = mod.FilePath; UniqueIdentifier = mod.UniqueIdentifier; Source = mod.Source; var symbLink = System.IO.Path.Combine(LoadService.config.GamePath, "Mods", System.IO.Path.GetFileNameWithoutExtension(mod.FilePath)); HasSymbLink = Directory.Exists(symbLink) && LoadService.IsSymbolic(symbLink); }