void SaveScoreToLeaderboard(string text) { string path = "Assets/Resources/Leaderboard.txt"; //Write some text to the test.txt file StreamWriter writer = new StreamWriter(path, true); writer.WriteLine(text); writer.Close(); sceneLoader.LoadSceneByIndex(0); }
private void Death() { dead = true; anim.ResetTrigger("Idle"); anim.ResetTrigger("Run"); anim.SetBool("Attack", false); anim.SetBool("Damaged", false); anim.SetBool("Death", true); finalScore = scoreBoard.scoreText.text; loadScene.LoadSceneByIndex(2); }