/// Start is called on the frame when a script is enabled just before any of the Update methods is called the first time. void Start() { loadPuzzleGame = GameObject.Find("Puzzle Game Controller").GetComponent <LoadPuzzleGame>(); puzzleGameManager = GameObject.Find("Puzzle Game Controller").GetComponent <PuzzleGameManager>(); levelLocker = GetComponent <LevelLocker>(); selectPuzzleMenuAnimator = selectPuzzleMenuPanel.GetComponent <Animator>(); selectPuzzleLevelAnimator = selectPuzzleLevelPanel.GetComponent <Animator>(); }