コード例 #1
0
        public override void Act(GameObject player, GameObject AI)
        {
            LoadPath findpath = GameObject.Find("maze").GetComponent <LoadPath>();

            findpath.changepath(AI.transform.position, player.transform.position);
        }
コード例 #2
0
        public override void DoBeforeLeaving(Transform AI, Transform point)
        {
            LoadPath findpath = GameObject.Find("maze").GetComponent <LoadPath>();

            findpath.changepath(AI.position, point.position);
        }