private void Start() { preQselected = PlayerPrefs.GetString("PreQ5Ans"); detectedCountryName = ChangeSceneOnCountryTouchContr.catchClickedCountry(); PassportPowerDataList = LoadPassportDataContr.sendPassportPowerList(); PassportRankDataList = LoadPassportDataContr.sendPassportRankList(); setCountryIdentifier(); setScanCountryIdent(); mobilityDigitText.text = PassportPowerDataList[scanCountryIdent].ToString(); rankDigitText.text = "#" + PassportRankDataList[scanCountryIdent].ToString(); }
void Update() { detectedCountryName = ChangeSceneOnCountryTouchContr.catchClickedCountry(); PassportPowerDataList = LoadPassportDataContr.sendPassportPowerList(); PassportRankDataList = LoadPassportDataContr.sendPassportRankList(); setCountryIdentifier(); int IsTracked = PlayerPrefs.GetInt("IsTracked"); receivedNat = PlayerPrefs.GetString("savedNationality"); setScanCountryIdent(); if (detectedCountryName == "EMPTY" || detectedCountryName == "EARTH_MESH" || detectedCountryName == "EARTH_MESH_map") { mobilityDigitText.text = PassportPowerDataList[scanCountryIdent].ToString(); rankDigitText.text = "#" + PassportRankDataList[scanCountryIdent].ToString(); } else { mobilityDigitText.text = PassportPowerDataList[countryIdentifier].ToString(); rankDigitText.text = "#" + PassportRankDataList[countryIdentifier].ToString(); } }