private void Awake() { narrador = GameObject.FindGameObjectWithTag("DungeonMaster").GetComponent <Narrador>(); lizaro = GameObject.FindGameObjectWithTag("Player").GetComponent <Lizaro>(); casaAbandonada = GameObject.FindGameObjectWithTag("Map").GetComponent <CasaAbandonada>(); txt = GameObject.FindGameObjectWithTag("DungeonMaster").GetComponent <Txt_NinhoAranha>(); }
private void Awake() { narrador = GameObject.FindGameObjectWithTag("DungeonMaster").GetComponent <Narrador>(); lizaro = GameObject.FindGameObjectWithTag("Player").GetComponent <Lizaro>(); txt = GameObject.FindGameObjectWithTag("DungeonMaster").GetComponent <Txt_Gruta>(); vilaVerdejante = GameObject.FindGameObjectWithTag("Map").GetComponent <VilaVerdejante>(); }
private void Awake() { narrador = GameObject.FindGameObjectWithTag("DungeonMaster").GetComponent <Narrador>(); intro = GameObject.FindGameObjectWithTag("DungeonMaster").GetComponent <Txt_Intro>(); lizaro = GameObject.FindGameObjectWithTag("Player").GetComponent <Lizaro>(); tenus = GameObject.FindGameObjectWithTag("Map").GetComponent <Tenus>(); }
private void Awake() { narrador = GameObject.FindGameObjectWithTag("DungeonMaster").GetComponent <Narrador>(); lizaro = GameObject.FindGameObjectWithTag("Player").GetComponent <Lizaro>(); txt = GameObject.FindGameObjectWithTag("DungeonMaster").GetComponent <Txt_BaseAvancada>(); cidadeElfosInimigos = GameObject.FindGameObjectWithTag("Map").GetComponent <CidadeElfosInimigos>(); }
private void Awake() { narrador = GameObject.FindGameObjectWithTag("DungeonMaster").GetComponent <Narrador>(); lizaro = GameObject.FindGameObjectWithTag("Player").GetComponent <Lizaro>(); txt = GameObject.FindGameObjectWithTag("DungeonMaster").GetComponent <Txt_CidadeElfosInimigos>(); campoAberto = GameObject.FindGameObjectWithTag("Map").GetComponent <CampoAberto>(); casaAbandonada = GameObject.FindGameObjectWithTag("Map").GetComponent <CasaAbandonada>(); ninhoAranha = GameObject.FindGameObjectWithTag("Map").GetComponent <NinhoAranha>(); }