private void SetDefaultStyles() { LittleSharpRenderEngine.Style.Point p = new LittleSharpRenderEngine.Style.Point(); LittleSharpRenderEngine.Style.Line l = new LittleSharpRenderEngine.Style.Line(); LittleSharpRenderEngine.Style.Area a = new LittleSharpRenderEngine.Style.Area(); p.Center = new System.Drawing.Point(5, 5); p.Size = new Size(10, 10); p.Type = LittleSharpRenderEngine.Style.Point.PointType.Triangle; p.Fill = new LittleSharpRenderEngine.Style.Base.Fill(); p.Fill.BackgroundColor = Color.Red; p.Fill.ForegroundColor = Color.Red; p.Outline = new LittleSharpRenderEngine.Style.Base.Outline(); p.Outline.BackgroundColor = Color.Yellow; p.Outline.ForegroundColor = Color.Black; p.Outline.Width = 3; LittleSharpRenderEngine.Style.Base.Outline o = new LittleSharpRenderEngine.Style.Base.Outline(); o.BackgroundColor = Color.Blue; o.ForegroundColor = Color.Blue; o.Width = 1; ((IList <LittleSharpRenderEngine.Style.IOutline>)l.Outlines).Add(o); a.Fill = new LittleSharpRenderEngine.Style.Base.Fill(); a.Fill.BackgroundColor = Color.LightGreen; a.Fill.ForegroundColor = Color.LightGreen; a.Outline = new LittleSharpRenderEngine.Style.Base.Outline(); a.Outline.BackgroundColor = Color.Green; a.Outline.ForegroundColor = Color.Green; a.Outline.Width = 1; m_pointStyle = p; m_lineStyle = l; m_areaStyle = a; }
private void SetDefaultStyles() { LittleSharpRenderEngine.Style.Point p = new LittleSharpRenderEngine.Style.Point(); LittleSharpRenderEngine.Style.Line l = new LittleSharpRenderEngine.Style.Line(); LittleSharpRenderEngine.Style.Area a = new LittleSharpRenderEngine.Style.Area(); p.Center = new System.Drawing.Point(5, 5); p.Size = new Size(10, 10); p.Type = LittleSharpRenderEngine.Style.Point.PointType.Triangle; p.Fill = new LittleSharpRenderEngine.Style.Base.Fill(); p.Fill.BackgroundColor = Color.Red; p.Fill.ForegroundColor = Color.Red; p.Outline = new LittleSharpRenderEngine.Style.Base.Outline(); p.Outline.BackgroundColor = Color.Yellow; p.Outline.ForegroundColor = Color.Black; p.Outline.Width = 3; LittleSharpRenderEngine.Style.Base.Outline o = new LittleSharpRenderEngine.Style.Base.Outline(); o.BackgroundColor = Color.Blue; o.ForegroundColor = Color.Blue; o.Width = 1; ((IList<LittleSharpRenderEngine.Style.IOutline>)l.Outlines).Add(o); a.Fill = new LittleSharpRenderEngine.Style.Base.Fill(); a.Fill.BackgroundColor = Color.LightGreen; a.Fill.ForegroundColor = Color.LightGreen; a.Outline = new LittleSharpRenderEngine.Style.Base.Outline(); a.Outline.BackgroundColor = Color.Green; a.Outline.ForegroundColor = Color.Green; a.Outline.Width = 1; m_pointStyle = p; m_lineStyle = l; m_areaStyle = a; }