// Use this for initialization void Start() { PlayerPrefs.DeleteAll(); farm_menu = Instantiate(data_canvas); farm_menu.GetComponentInChildren <GameDataManager>().save_flag = false; farm_menu.SetActive(false); DataBaseMenu = Instantiate(DataBaseCanvas); DataBaseMenu.SetActive(false); //list string binid = "MENU0000"; ReadList rl = new ReadList(binid); main_menu = Instantiate(list_tool, transform); main_menu.SetListPos(list_pos); main_menu.SetInfoPos(info_pos); main_menu.GetComponent <ListTool>().InitText(rl); main_menu.SetInfoAlign(TextAnchor.MiddleCenter); }