public void Refresh() { if (Events.Length > 10000) { Events.Clear(); } using (var list = ListObjectPool <string> .AllocAutoRelease()) { this.Runner.PopLogs(list); foreach (var e in list) { Events.AppendLine(e); } } var colums = Runner.Columns; for (int i = 1; i < colums.Length; i++) { if (this.SubItems[i].Text != colums[i]) { this.SubItems[i].Text = colums[i]; } } if (Client.GameClient.IsConnected == false) { this.ForeColor = Color.Gray; } else { this.ForeColor = Color.Black; } }
protected EntityManager(int componentCount, int entityPoolSize) { ComponentCount = componentCount; _entityPool = new ListObjectPool <TEntity>(() => new TEntity(), entityPoolSize, entityPoolSize, entityPoolSize); _componentPools = new IObjectPool[ComponentCount]; _groupsByComponentId = new List <EntityGroup <TEntity> > [ComponentCount]; }
protected virtual void Add <TComponent>(int componentId, int poolSize) where TComponent : Component, new() => _componentPools[componentId] = new ListObjectPool <TComponent>(() => new TComponent(), poolSize, poolSize, poolSize);