public static void OnMutedCommand(BasePlayer sender) { var mutedPlayersDialog = new ListDialog("Muted players:", "Ok"); foreach (var basePlayer in Player.All) { var player = (Player)basePlayer; if (!player.IsLoggedIn) { continue; } if (player.Account.Muted > DateTime.Now) { mutedPlayersDialog.AddItem($"{player.Name} (ID:{player.Id})"); } } if (mutedPlayersDialog.Items.Count != 0) { mutedPlayersDialog.Show(sender); } else { sender.SendClientMessage(Color.GreenYellow, Messages.ThereAreNoMutedPlayers); } }
public void ShowCreateEventTypeDialog(Player player) { ListDialog createEventDialog = new ListDialog("Create an event", "Create", "Cancel"); foreach (EventType t in (EventType[])Enum.GetValues(typeof(EventType))) { createEventDialog.AddItem(t.ToString()); } createEventDialog.Show(player); createEventDialog.Response += (sender, eventArgs) => { if (eventArgs.DialogButton == DialogButton.Left) { EventType evtType; if (Enum.TryParse(eventArgs.InputText, out evtType)) { ShowCreateEventNameDialog(player, evtType); } else { ShowCreateEventTypeDialog(player); player.Notificate("Unable to parse event type"); } } else { player.Notificate("Cancelled"); ShowManagerDialog(player); } }; }
private static void BanIps(Player player) { if (player.IsAdminLevel(3)) { return; } try { var lists = File.ReadAllLines("./samp.ban"); if (lists.Length == 0) { player.SendClientMessage(Color.Red, "Error: No se encontró ninguna IP prohíbida."); return; } var dialog = new ListDialog($"Ban IPs: ({lists.Length})", "Cerrar", ""); foreach (string info in lists) { dialog.AddItem(info); } dialog.Show(player); SendMessageToAdmins(player, "banips"); } catch (FileNotFoundException) { player.SendClientMessage(Color.Red, "Error: No se encontró ninguna IP prohíbida."); } }
public PlayerCharacterChoice(Player player) { this.player = player; ServerDbContext dbContext = ((GameMode)GameMode.Instance).DbContext; playerChars = dbContext.Characters.Select(c => c).Where(c => c.Account == player.AccountData).ToList(); if (playerChars.Count == 0) { charCreationMenu = new PlayerCharacterCreation(); } else { charList = new ListDialog("Choix de personnage", "Confirmer", "Quitter"); charList.Response += ChoiceResponse; foreach (Character chr in playerChars) { charList.AddItem(chr.Name + " (Niveau " + chr.Level + " - " + Utils.SexUtils.SexToString(chr.Sex) + " de " + chr.Age + " ans)"); } if (playerChars.Count < SemiRP.Constants.MAX_CHARACTERS) { charList.AddItem(Color.DarkGray + "Créer un autre personnage..."); } } }
private static void GetInfo(Player player, int id) { Dictionary <string, string> result = RaceCreator.GetRaceInfo(id); if (result.Count == 0) { player.SendClientMessage("No race found !"); } else { var infoList = new ListDialog("Race info", "Ok", ""); string str = ""; foreach (KeyValuePair <string, string> kvp in result) { str = new Color(50, 50, 255) + kvp.Key + ": " + new Color(255, 255, 255) + kvp.Value; if (str.Length >= 64) { infoList.AddItem(str.Substring(0, 63)); infoList.AddItem(str.Substring(63)); } else { infoList.AddItem(str); } } infoList.Show(player); } }
public void ShowManagerDialog(Player player) { ListDialog managerDialog = new ListDialog("Event manager", "Select", "Cancel"); managerDialog.AddItem(Color.Green + "Create event"); foreach (Event evt in eventList) { managerDialog.AddItem(Color.White + "[" + evt.Status.ToString() + "]" + evt.Name); } managerDialog.Show(player); managerDialog.Response += (sender, eventArgs) => { if (eventArgs.DialogButton == DialogButton.Left) { if (eventArgs.ListItem == 0) // Create event { ShowCreateEventTypeDialog(player); } else { ShowEventOptionDialog(player, eventList.ElementAt(eventArgs.ListItem + 1)); } } else { player.Notificate("Cancelled"); } }; }
private void ShowCheckpointDialog() { Checkpoint cp = editingRace.checkpoints[checkpointIndex]; ListDialog cpDialog = new ListDialog("Checkpoint options", "Select", "Cancel"); cpDialog.AddItem("Edit checkpoint position"); cpDialog.AddItem("Edit checkpoint size [" + cp.Size.ToString() + "]"); if (cp.Type == CheckpointType.Normal || cp.Type == CheckpointType.Finish) { cpDialog.AddItem("Change checkpoint type: " + Color.Green + "Normal" + Color.White + "/Air"); } else if (cp.Type == CheckpointType.Air || cp.Type == CheckpointType.AirFinish) { cpDialog.AddItem("Change checkpoint type: Normal/" + Color.Green + "Air"); } if (checkpointIndex > 0) { cpDialog.AddItem("Edit events"); } cpDialog.Show(player); cpDialog.Response += CpDialog_Response; }
private static void ModelsDialogCreate(Player player) { var action = new EventHandler <DialogResponseEventArgs>((o, args) => { if (args.DialogButton == DialogButton.Left) { player.SendClientMessage($"Stworzyłeś obiekt o modelu {args.InputText}."); player.ObjectEditor.CreateObjectMode(new MruDynamicObject(Int32.Parse(args.InputText), player.Position)); } else { ModelsDialogCreate(player); } }); var categoriesDialog = new ListDialog("Kategorie modeli", "Wyjdź", "Wybierz"); categoriesDialog.AddItems(Objects.Objects.ObjectModelsCategory.Keys); categoriesDialog.Response += (sender, args) => { var tablistDialog = new TablistDialog($"Modele - Kategoria {args.InputText}", new[] { "Model", "Nazwa", "Rozmiar", "Tagi" }, "Stwórz", "Wróć"); foreach (var objectModel in Objects.Objects.ObjectModelsCategory[args.InputText]) { var o = objectModel.Value; tablistDialog.Add(o.Model.ToString(), o.Name, o.Size.ToString(CultureInfo.CurrentCulture), String.Join(", ", o.Tags)); } tablistDialog.Response += action; tablistDialog.Show(player); }; categoriesDialog.Show(player); }
public static void SetSelectedAction(ListDialog dialog, UnityAction action) { if (dialog == null) { return; } dialog.selectedAction = action; }
//public static IEntry EnsureClassIsInFile(IMEPackage pcc, string className) //{ // //check to see class is already in file // foreach (ImportEntry import in pcc.Imports) // { // if (import.IsClass && import.ObjectName == className) // { // return import; // } // } // foreach (ExportEntry export in pcc.Exports) // { // if (export.IsClass && export.ObjectName == className) // { // return export; // } // } // ClassInfo info = UnrealObjectInfo.GetClassOrStructInfo(pcc.Game, className); // //backup some package state so we can undo changes if something goes wrong // int exportCount = pcc.ExportCount; // int importCount = pcc.ImportCount; // List<string> nameListBackup = pcc.Names.ToList(); // try // { // if (EntryImporter.IsSafeToImportFrom(info.pccPath, pcc.Game)) // { // string package = Path.GetFileNameWithoutExtension(info.pccPath); // return pcc.getEntryOrAddImport($"{package}.{className}"); // } // //It's a class that's defined locally in every file that uses it. // Stream loadStream = null; // if (info.pccPath == UnrealObjectInfo.Me3ExplorerCustomNativeAdditionsName) // { // loadStream = ME3ExplorerCoreUtilities.GetCustomAppResourceStream(pcc.Game); // //string resourceFilePath = App.CustomResourceFilePath(pcc.Game); // //if (File.Exists(resourceFilePath)) // //{ // // sourceFilePath = resourceFilePath; // //} // } // else // { // string testPath = Path.Combine(MEDirectories.GetBioGamePath(pcc.Game), info.pccPath); // if (File.Exists(testPath)) // { // loadStream = new MemoryStream(File.ReadAllBytes(testPath)); // } // else if (pcc.Game == MEGame.ME1) // { // testPath = Path.Combine(ME1Directory.DefaultGamePath, info.pccPath); // if (File.Exists(testPath)) // { // loadStream = new MemoryStream(File.ReadAllBytes(testPath)); // } // } // } // if (loadStream == null) // { // //can't find file to import from. This may occur if user does not have game or neccesary dlc installed // return null; // } // using IMEPackage sourcePackage = MEPackageHandler.OpenMEPackageFromStream(loadStream); // if (!sourcePackage.IsUExport(info.exportIndex)) // { // return null; //not sure how this would happen // } // ExportEntry sourceClassExport = sourcePackage.GetUExport(info.exportIndex); // if (sourceClassExport.ObjectName != className) // { // return null; // } // //Will make sure that, if the class is in a package, that package will exist in pcc // IEntry parent = EntryImporter.GetOrAddCrossImportOrPackage(sourceClassExport.ParentFullPath, sourcePackage, pcc); // var relinkResults = EntryImporter.ImportAndRelinkEntries(EntryImporter.PortingOption.CloneAllDependencies, sourceClassExport, pcc, parent, true, out IEntry result); // if (relinkResults?.Count > 0) // { // ListDialog ld = new ListDialog(relinkResults, "Relink report", "The following items failed to relink.", null); // ld.Show(); // } // return result; // } // catch (Exception e) // { // //remove added entries // var entriesToRemove = new List<IEntry>(); // for (int i = exportCount; i < pcc.Exports.Count; i++) // { // entriesToRemove.Add(pcc.Exports[i]); // } // for (int i = importCount; i < pcc.Imports.Count; i++) // { // entriesToRemove.Add(pcc.Imports[i]); // } // EntryPruner.TrashEntries(pcc, entriesToRemove); // pcc.restoreNames(nameListBackup); // return null; // } //} public static void ShowRelinkResults(List <EntryStringPair> results) { Application.Current.Dispatcher.Invoke(() => { ListDialog ld = new ListDialog(results, "Relink report", "The following items failed to relink.", null); ld.Show(); }); }
private void Hyperlink_RequestNavigate(object sender, System.Windows.Navigation.RequestNavigateEventArgs e) { if (sender is Hyperlink hl && hl.DataContext is DeploymentChecklistItem dcli) { ListDialog ld = new ListDialog(dcli.Errors, dcli.ErrorsTitle, dcli.ErrorsMessage, Window.GetWindow(hl)); ld.ShowDialog(); } }
public static void AddDestroyAction(ListDialog dialog, UnityAction action) { if (dialog == null) { return; } dialog.destroyedAction += action; }
/// <summary> /// Handles the click event for the "..." data source button /// </summary> /// <param name="sender"></param> /// <param name="e"></param> protected override void btnDataSource_Click(object sender, EventArgs e) { if (ValidateToAddDataSource()) { NamedObjectCollection <Field> columnNamesInLower = new NamedObjectCollection <Field>(); int selectedIndex = 1; DataRowView item; string[] selectedViewFields = new string[lbxLinkedFields.SelectedItems.Count + 1]; selectedViewFields[0] = field.Name; for (int i = 0; i < lbxLinkedFields.Items.Count; i++) { item = (DataRowView)lbxLinkedFields.Items[i]; if (lbxLinkedFields.GetSelected(i)) { selectedViewFields[selectedIndex] = item[lbxLinkedFields.DisplayMember].ToString(); DataRow selectRow = item.Row; string fieldColumnName = (selectRow[ColumnNames.NAME].ToString()); string fieldStringID = (selectRow[ColumnNames.FIELD_ID].ToString()); if (DoesFieldNameExistInCollection(fieldColumnName, selectedFields) == false) { selectedFields.Add(page.GetView().GetFieldById(int.Parse(fieldStringID))); } selectedIndex++; } } ListDialog codesDialog = new ListDialog((TableBasedDropDownField)this.Field, this.MainForm, txtFieldName.Text, this.page, selectedFields); DialogResult result = codesDialog.ShowDialog(); if (result == DialogResult.OK) { if (!((string.IsNullOrEmpty(codesDialog.SourceTableName) && string.IsNullOrEmpty(codesDialog.TextColumnName)))) { txtDataSource.Text = codesDialog.SourceTableName + " :: " + codesDialog.TextColumnName; lbxLinkedFields.Enabled = false; lblSelectFields.Enabled = false; txtFieldName.Enabled = false; } else { //if code table has not been set - set these to empty txtDataSource.Text = string.Empty; field.SourceTableName = string.Empty; field.TextColumnName = string.Empty; lbxLinkedFields.Enabled = true; lblSelectFields.Enabled = true; } this.sourceTableName = codesDialog.SourceTableName; this.textColumnName = codesDialog.TextColumnName; btnOk.Enabled = true; } btnOk.Enabled = true; } else { ShowErrorMessages(); } }
public static void OnWeatherCommand(BasePlayer sender) { var weatherListDialog = new ListDialog("Select weather type:", Messages.DialogButtonSelect, Messages.DialogButtonCancel); weatherListDialog.AddItem( "Normal\nStormy\nFoggy\nScorching Hot\nDull, cloudy, rainy\nSandstorm\nGreen Fog\nDark, cloudy, brown\nExtremely bright\nDark toxic clouds\nBlack & white sky"); weatherListDialog.Show(sender); weatherListDialog.Response += (objectSender, e) => { switch (e.ListItem) { case 0: Server.SetWeather(0); break; case 1: Server.SetWeather(8); break; case 2: Server.SetWeather(9); break; case 3: Server.SetWeather(11); break; case 4: Server.SetWeather(16); break; case 5: Server.SetWeather(19); break; case 6: Server.SetWeather(20); break; case 7: Server.SetWeather(33); break; case 8: Server.SetWeather(39); break; case 9: Server.SetWeather(43); break; case 10: Server.SetWeather(44); break; } }; }
public static void OnCarOptionCommand(BasePlayer sender) { if (!sender.IsDriving()) { sender.SendClientMessage(Color.Red, Messages.CommandAllowedOnlyAsDriver); return; } var carOptionsDialog = new ListDialog("Select option for your vehicle:", Messages.DialogButtonToggle, Messages.DialogButtonCancel); carOptionsDialog.AddItem("Engine\nLights\nAlarm\nDoors\nBonnet\nBoot\nObjective"); carOptionsDialog.Show(sender); carOptionsDialog.Response += (objectSender, e) => { if (e.DialogButton != DialogButton.Left) { return; } var playerVehicle = sender.Vehicle; switch (e.ListItem) { case 0: playerVehicle.Engine = !playerVehicle.Engine; break; case 1: playerVehicle.Lights = !playerVehicle.Lights; break; case 2: playerVehicle.Alarm = !playerVehicle.Alarm; break; case 3: playerVehicle.Doors = !playerVehicle.Doors; break; case 4: playerVehicle.Bonnet = !playerVehicle.Bonnet; break; case 5: playerVehicle.Boot = !playerVehicle.Boot; break; case 6: playerVehicle.Objective = !playerVehicle.Objective; break; } }; }
public void ShowListDialog() { List <ListItem> items = new List <ListItem>(); for (int i = 0; i < 10; i++) { var item = ListItem.CreateItem(i, "index = " + i, OnSelectedItem); items.Add(item); } listDialog = ListDialog.ShowDialog(items); ListDialog.AddDestroyAction(listDialog, () => { Debug.Log("ListDialog destroyed!"); }); }
private void reachSpecCalculatorThread_Done(object sender, RunWorkerCompletedEventArgs e) { List <string> badBases = (List <string>)e.Result; if (badBases != null && badBases.Count > 0) { //bad bases were found. ListDialog lw = new ListDialog(badBases, "Bad reachspecs found", badBases.Count + " bad ReachSpecs were found."); lw.ShowDialog(); } //throw new NotImplementedException(); recalculateButton.Enabled = true; }
private void Label_MouseLeftButtonDownDirectInsertSort(object sender, MouseButtonEventArgs e) { getCurrentOperator(sender); maindemon = new MainDemon(); maindemon.Demon_Code_Value.Height = 0; this.pageContainer.Navigate(maindemon, "DirInsSort"); ListDialog DirInsSortWindow = new ListDialog(8); //订阅事件 DirInsSortWindow.PassValuesEvent += new ListDialog.PassValuesHandler(ReceiveValuesOfDirInsSort); DirInsSortWindow.ShowDialog(); }
private void Label_MouseLeftButtonDownOrderBinSearch(object sender, MouseButtonEventArgs e) { getCurrentOperator(sender); maindemon = new MainDemon(); maindemon.Demon_Code_Value.Height = 0; this.pageContainer.Navigate(maindemon, "BinarySearch"); ListDialog BinarySearchWindow = new ListDialog(7); //订阅事件 BinarySearchWindow.PassValuesEvent += new ListDialog.PassValuesHandler(ReceiveValuesOfBinaarySearch); BinarySearchWindow.ShowDialog(); }
/// <summary> /// 线性表的链表删除 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Label_MouseLeftButtonDownLinkedDelete(object sender, MouseButtonEventArgs e) { getCurrentOperator(sender); maindemon = new MainDemon(); maindemon.Demon_Code_Value.Height = 0; this.pageContainer.Navigate(maindemon, "LinkedListedDelete"); ListDialog linkedDelWindow = new ListDialog(5); //订阅事件 linkedDelWindow.PassValuesEvent += new ListDialog.PassValuesHandler(ReceiveValuesOfLinkedListDelete); linkedDelWindow.ShowDialog(); }
private void Label_MouseLeftButtonDownPartitionSort(object sender, MouseButtonEventArgs e) { getCurrentOperator(sender); maindemon = new MainDemon(); maindemon.Demon_Code_Value.Height = 0; this.pageContainer.Navigate(maindemon, "QuickSort"); ListDialog FastSortWindow = new ListDialog(10); //订阅事件 FastSortWindow.PassValuesEvent += new ListDialog.PassValuesHandler(ReceiveValuesOfFastSort); FastSortWindow.ShowDialog(); }
public static void OnConvoyCommand(Player sender) { if (sender.PlayerClass != PlayerClassType.TruckDriver) { sender.SendClientMessage(Color.Red, Messages.CommandOnlyAllowedAsTruckDriver); return; } var convoyStatus = string.Empty; var convoyListDialog = new ListDialog("Select convoy:", Messages.DialogButtonSelect, Messages.DialogButtonCancel); foreach (var convoy in MissionConvoy.Convoys) { string leaderName; int memberCount; if (convoy.Status == ConvoyStatus.Empty) { memberCount = 0; leaderName = "None"; convoyStatus = "Empty"; } else { memberCount = convoy.Members.Count; leaderName = convoy.Members[0].Name; switch (convoy.Status) { case ConvoyStatus.Open: convoyStatus = "Open"; break; case ConvoyStatus.Closed: convoyStatus = "Closed"; break; case ConvoyStatus.Full: convoyStatus = "Full"; break; } } convoyListDialog.AddItem( $"Leader: {{00FF00}}{leaderName}{{FFFFFF}}, members: {{FF0000}}{memberCount}{{FFFFFF}}, Status: {{00FF00}}{convoyStatus}{{FFFFFF}}"); } convoyListDialog.Show(sender); convoyListDialog.Response += ConvoyController.ConvoyListDialog_Response; }
/// <summary> /// 线性表的顺序插入 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Label_MouseLeftButtonDownOrderInsert(object sender, MouseButtonEventArgs e) { //pageContainer.Source = new Uri("/Pages/MainDemon.xaml", UriKind.RelativeOrAbsolute); getCurrentOperator(sender); maindemon = new MainDemon(); maindemon.Demon_Code_Value.Height = 0; this.pageContainer.Navigate(maindemon, "SqListInsert"); ListDialog insertWindow = new ListDialog(1); //订阅事件 insertWindow.PassValuesEvent += new ListDialog.PassValuesHandler(ReceiveValuesOfOrderInsert); insertWindow.ShowDialog(); }
private void ShowCheckpointEventDialog() { ListDialog cpEventDialog = new ListDialog("Checkpoint events", "Select", "Cancel"); if (editingRace.checkpoints[checkpointIndex].NextVehicle == null) { cpEventDialog.AddItem("Vehicle event [None]"); } else { cpEventDialog.AddItem("Vehicle event [" + editingRace.checkpoints[checkpointIndex].NextVehicle.ToString() + "]"); } cpEventDialog.Show(player); cpEventDialog.Response += CpEventDialog_Response; }
public static void DialogListCommand(GtaPlayer player, string items) { var dialog = new ListDialog("Captions", "OK!"); foreach (var i in items.Split(' ').Where(s => !string.IsNullOrWhiteSpace(s))) { dialog.Items.Add(i); } dialog.Show(player); dialog.Response += (sender, args) => { player.SendClientMessage("Response: " + args.ListItem); }; }
public MenuDialog(string caption, string button1, string button2 = null, string continueName = null) { menuDialog = new ListDialog(caption, button1, button2); menuDialog.Response += MenuResponse; menuItems = new List <MenuDialogItem>(); itemsData = new Hashtable(); continueItem = null; if (continueName != null) { continueItem = new MenuDialogItem(continueName); continueItem.Selected += ContinueResponse; } }
private void lstObjects_MouseDoubleClick(object sender, MouseEventArgs e) { ISelectable obj = (ISelectable)lstObjects.SelectedObject; if (obj == null) { return; } if (obj is ListDialog) { ListDialog dlg = (ListDialog)obj; if (!FOCommon.Utils.LaunchDialogEditor(dlg, Config.PathScriptsDir + "../DialogEditor.exe")) { Message.Show("DialogEditor not found", MessageBoxButtons.OK, MessageBoxIcon.Error); } } }
public static void TopTen(Player player) { var dialogTop = new ListDialog("Top Ten", "Seleccionar", "Cerrar"); var topten = new Top() { Sender = player, DialogMain = dialogTop }; dialogTop.AddItems(new[] { "Total Kills", "Total Deaths", "Killing Sprees", "Headshots", "Dropped Flags" }); dialogTop.Response += (sender, e) => { if (e.DialogButton == DialogButton.Left) { switch (e.ListItem) { case 0: topten.ShowTopTen("totalKills", "Total Kills"); break; case 1: topten.ShowTopTen("totalDeaths", "Total Deaths"); break; case 2: topten.ShowTopTen("killingSprees", "Killing Sprees"); break; case 3: topten.ShowTopTen("headshots", "Headshots"); break; case 4: topten.ShowTopTen("droppedFlags", "Dropped Flags"); break; } } }; dialogTop.Show(player); }
public static void ShowAdminDialog(Player player, Player receiver = null) { listAdmin = new ListDialog("Administration", "Sélectionner", "Quitter"); listAdmin.AddItem("Modération"); listAdmin.AddItem("Donner"); listAdmin.AddItem("Véhicule"); listAdmin.AddItem("Permissions"); listAdmin.Show(player); listAdmin.Response += (sender, EventArgs) => { if (EventArgs.DialogButton == SampSharp.GameMode.Definitions.DialogButton.Right) { return; } switch (EventArgs.ListItem) { case 0: { ShowModerationDialog(player, receiver); break; } case 1: { ShowGiveDialog(player); break; } case 2: { ShowVehicleDialog(player); break; } case 3: { ShowPermsDialog(player); break; } default: return; } }; }
public static void OnConvoyMembersCommand(Player sender) { if (!sender.IsInConvoy) { sender.SendClientMessage(Color.Red, Messages.PlayerNotPartOfAnyConvoy); return; } var convoy = sender.Convoy; var membersListDialog = new ListDialog("Convoy members:", Messages.DialogButtonOk); foreach (var member in convoy.Members) { membersListDialog.AddItem($"{member.Name}\n"); } membersListDialog.Show(sender); }
private void Till_Load(object sender, EventArgs e) { tillController = new TillController(this); listDialog = new ListDialog(); }
//Build mod to dropzone private bool buildMod(Mod mod, Dictionary<string, Mod> modFromPath) { Console.WriteLine("building mod " + mod.DisplayName); Stream readStream; try { readStream = new FileStream(mod.ModPath, FileMode.Open); } catch (IOException ex) { MessageBox.Show(ex.Message); return false; } ZipArchive archive = new ZipArchive(readStream, ZipArchiveMode.Read); //Get dropzones ArrayList dropzones = new ArrayList(); Regex rx = new Regex("^((.*/)?dropzone)"); foreach (ZipArchiveEntry ent in archive.Entries) { Match match = rx.Match(ent.FullName); string zone = match.Groups[1].Value; if (match.Success && !dropzones.Contains(zone)) { dropzones.Add(zone); } } //Get single dropzone string dropzone = ""; if (dropzones.Count == 0) { readStream.Close(); MessageBox.Show("Mod " + mod.DisplayName + " has no dropzone."); return false; } else if (dropzones.Count == 1) { dropzone = (string)dropzones[0]; } else { string caption = mod.DisplayName + " has multiple options. Choose one."; ListDialog dialog = new ListDialog(mod.DisplayName, caption, dropzones); int i = dialog.ShowDialog(); if (i == -1) { readStream.Close(); return false; } else { dropzone = (string)dropzones[i]; } } foreach (ZipArchiveEntry ent in archive.Entries) { if (!ent.FullName.StartsWith(dropzone)) { continue; } string relPath = ent.FullName.Replace(dropzone, ""); if (relPath[0] == '/') { relPath = relPath.Substring(1); } string outPath = Path.Combine(dropzoneDir, relPath); //If it's a directory, create it if (ent.FullName.EndsWith("/")) { Console.WriteLine("mkdir " + outPath); mkdir(outPath); } //If not, write the file else { //Check if mod collides with an existing mod Mod collidesWith; if (modFromPath.TryGetValue(relPath, out collidesWith)) { readStream.Close(); MessageBox.Show( "Mod '" + mod.DisplayName + "'" + " collides with '" + collidesWith.DisplayName + "'." ); return false; } modFromPath.Add(relPath, mod); //Write entry to file Console.WriteLine("write " + outPath); Stream writeStream = File.Create(outPath); Stream stream = ent.Open(); stream.CopyTo(writeStream); writeStream.Close(); stream.Close(); } } readStream.Close(); return true; }
/// <summary> /// Handles the click event for the "..." data source button /// </summary> /// <param name="sender"></param> /// <param name="e"></param> protected override void btnDataSource_Click(object sender, EventArgs e) { if (ValidateToAddDataSource()) { NamedObjectCollection<Field> columnNamesInLower = new NamedObjectCollection<Field>(); int selectedIndex = 1; DataRowView item; string[] selectedViewFields = new string[lbxLinkedFields.SelectedItems.Count + 1]; selectedViewFields[0] = field.Name; for (int i = 0; i < lbxLinkedFields.Items.Count; i++) { item = (DataRowView)lbxLinkedFields.Items[i]; if (lbxLinkedFields.GetSelected(i)) { selectedViewFields[selectedIndex] = item[lbxLinkedFields.DisplayMember].ToString(); DataRow selectRow = item.Row; string fieldColumnName = (selectRow[ColumnNames.NAME].ToString()); string fieldStringID = (selectRow[ColumnNames.FIELD_ID].ToString()); if (DoesFieldNameExistInCollection(fieldColumnName, selectedFields) == false) { selectedFields.Add(page.GetView().GetFieldById(int.Parse(fieldStringID))); } selectedIndex++; } } ListDialog codesDialog = new ListDialog((TableBasedDropDownField)this.Field, this.MainForm, txtFieldName.Text, this.page, selectedFields); DialogResult result = codesDialog.ShowDialog(); if (result == DialogResult.OK) { if (!((string.IsNullOrEmpty(codesDialog.SourceTableName) && string.IsNullOrEmpty(codesDialog.TextColumnName)))) { txtDataSource.Text = codesDialog.SourceTableName + " :: " + codesDialog.TextColumnName; lbxLinkedFields.Enabled = false; lblSelectFields.Enabled = false; txtFieldName.Enabled = false; } else { //if code table has not been set - set these to empty txtDataSource.Text = string.Empty; field.SourceTableName = string.Empty; field.TextColumnName = string.Empty; lbxLinkedFields.Enabled = true; lblSelectFields.Enabled = true; } this.sourceTableName = codesDialog.SourceTableName; this.textColumnName = codesDialog.TextColumnName; btnOk.Enabled = true; } btnOk.Enabled = true; } else { ShowErrorMessages(); } }
private void Console_Load(object sender, EventArgs e) { consoleController = new ConsoleController(this); listDialog = new ListDialog(); }