public void OnClick_Play() { // Get mission parameters ListBoxItemContents itemContents = _MissionListBox.SelectedItemData as ListBoxItemContents; // Set mission parameters SceneParameters.SetMissionStartParameters(itemContents.MissionFilePath, 0); // Launch game Destroy(gameObject); SceneManager.LoadScene("Game"); }
public void OnClick_Play() { // Get mission parameters ListBoxItemContents itemContents = _MissionListBox.SelectedItemData as ListBoxItemContents; int difficultyIndex; for (difficultyIndex = 0; difficultyIndex < _ToggleDifficulty.Length; ++difficultyIndex) { if (_ToggleDifficulty[difficultyIndex].isOn) { break; } } // Set mission parameters SceneParameters.SetMissionStartParameters(itemContents.MissionFilePath, difficultyIndex); // Launch game Destroy(gameObject); SceneManager.LoadScene("Game"); }