コード例 #1
0
 void checkclick()
 {
     if (clicked == 2)
     {
         anim.SetBool("IsRepaired", true);
         lc.LinkedTransition();
         StartCoroutine(DestroyPanel());
     }
 }
コード例 #2
0
 public void OnDrop(PointerEventData eventData)
 {
     //when item is dropped in slot, 'fixed' animation plays and the panel is destroyed
     if (soundeffect != null)
     {
         GameEventManager.Raise(new ItemSoundOnDestroy(soundeffect));
     }
     if (eventData.pointerDrag != null)
     {
         eventData.pointerDrag.GetComponent <RectTransform>().anchoredPosition = GetComponent <RectTransform>().anchoredPosition;
     }
     Destroy(IteminSlot);
     anim.SetBool("IsRepaired", true);
     lc.LinkedTransition();
     StartCoroutine(DestroyPanel());
 }