public void Convert_LinearRgb_to_CieLab(float r, float g, float b2, float l, float a, float b) { // Arrange var input = new LinearRgb(r, g, b2); var expected = new CieLab(l, a, b); Span <LinearRgb> inputSpan = new LinearRgb[5]; inputSpan.Fill(input); Span <CieLab> actualSpan = new CieLab[5]; // Act var actual = Converter.ToCieLab(input); Converter.Convert(inputSpan, actualSpan); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }
public void Convert_LinearRgb_to_CieXyy(float r, float g, float b, float x, float y, float yl) { // Arrange var input = new LinearRgb(r, g, b); var expected = new CieXyy(x, y, yl); Span <LinearRgb> inputSpan = new LinearRgb[5]; inputSpan.Fill(input); Span <CieXyy> actualSpan = new CieXyy[5]; // Act var actual = Converter.ToCieXyy(input); Converter.Convert(inputSpan, actualSpan, actualSpan.Length); // Assert Assert.Equal(expected, actual, ColorSpaceComparer); for (int i = 0; i < actualSpan.Length; i++) { Assert.Equal(expected, actualSpan[i], ColorSpaceComparer); } }