public SimulationOverlayScene() { openTabAnimation = new LinearAnimation(TimeSpan.FromMilliseconds(250)); openTabAnimation.Reverse(); }
private void ButtonLog_OnClick(object sender, EventArgs e) { openTabAnimation.Reverse(); openTabAnimation.Update(new GameTime(TimeSpan.Zero, TimeSpan.FromMilliseconds(1))); openTab = SimulationTab.Log; }