/// <summary> /// Calculates the angle of the line segment in degrees /// </summary> /// <param name="segment"></param> /// <returns></returns> public static double CalculateAngle(this LineSegment2D segment) { double angle; Vector2D wallUnitVector = segment.CalculateUnitVector(); if (wallUnitVector.X == 0) { if (wallUnitVector.Y > 0) { angle = 90; } else { angle = -90; } } else { angle = Math.Atan(wallUnitVector.Y / wallUnitVector.X) * 180 / Math.PI; } return(angle); }