public IEnumerator ImportFile(string path)
    {
        Tools.EnableRenderers(false, _renderers, _canvas);
        var www = new WWW(path);

        while (!www.isDone)
        {
            yield return(null);
        }
        Parser = LineGraphParser.Load(www);
        FeedXMLdata();
        Tools.EnableRenderers(true, _renderers, _canvas);
        if (Application.isPlaying)
        {
            PlayMotion();
        }
        else
        {
            var lineMeshes = FindObjectsOfType <FilledLineMesh>();
            foreach (var lineMesh in lineMeshes)
            {
                lineMesh.WipeAmount = 1f;
            }
        }
    }
	public IEnumerator ImportFile (string path) 
	{
		Tools.EnableRenderers (false, _renderers, _canvas);
		var www = new WWW (path);
		while (!www.isDone)
			yield return null;
		Parser = LineGraphParser.Load (www);
		FeedXMLdata ();
		Tools.EnableRenderers (true, _renderers, _canvas);
		if (Application.isPlaying)
			PlayMotion();
		else {
			var lineMeshes = FindObjectsOfType<LineMesh>();
			foreach (var lineMesh in lineMeshes) {
				lineMesh.WipeAmount = 1f;
			}
		}
	}