コード例 #1
0
        protected override YAMLMappingNode ExportYAMLRoot(IAssetsExporter exporter)
        {
#warning TODO: values acording to read version (current 2017.3.0f3)
#warning TODO: convert data
            YAMLMappingNode node = base.ExportYAMLRoot(exporter);
            node.AddSerializedVersion(GetSerializedVersion(exporter.Version));
            node.Add("m_GIWorkflowMode", GIWorkflowMode);
            node.Add("m_GISettings", GISettings.ExportYAML(exporter));
            node.Add("m_LightmapEditorSettings", LightmapEditorSettings.ExportYAML(exporter));
            node.Add("m_LightingDataAsset", LightingDataAsset.ExportYAML(exporter));
            node.Add("m_UseShadowmask", 0);
            return(node);
        }
コード例 #2
0
ファイル: LightmapSettings.cs プロジェクト: zbx91/UtinyRipper
        public override IEnumerable <Object> FetchDependencies(ISerializedFile file, bool isLog = false)
        {
            foreach (Object asset in base.FetchDependencies(file, isLog))
            {
                yield return(asset);
            }

            if (IsReadEnlightenSceneMapping(file.Version, file.Flags))
            {
                foreach (Object asset in EnlightenSceneMapping.FetchDependencies(file, isLog))
                {
                    yield return(asset);
                }
            }
            if (IsReadLightProbes(file.Version, file.Flags))
            {
                yield return(LightProbes.FetchDependency(file, isLog, ToLogString, "m_LightProbes"));

                foreach (LightmapData lightmap in Lightmaps)
                {
                    foreach (Object asset in lightmap.FetchDependencies(file, isLog))
                    {
                        yield return(asset);
                    }
                }
            }
#if UNIVERSAL
            if (IsReadLightmapEditorSettings(file.Version, file.Flags))
            {
                foreach (Object asset in LightmapEditorSettings.FetchDependencies(file, isLog))
                {
                    yield return(asset);
                }
            }
            if (IsReadLightingDataAsset(file.Version, file.Flags))
            {
                yield return(LightingDataAsset.FetchDependency(file, isLog, ToLogString, LightingDataAssetName));
            }
#endif
        }
コード例 #3
0
        public override void Write(AssetWriter writer)
        {
            base.Write(writer);

            if (HasLightProbesLegacy(writer.Version))
            {
                LightProbesLegacy.Write(writer);
            }
            if (HasEnlightenSceneMapping(writer.Version, writer.Flags))
            {
                EnlightenSceneMapping.Write(writer);
            }
            if (HasGIWorkflowMode(writer.Version, writer.Flags))
            {
                writer.Write((int)GIWorkflowMode);
            }
            if (HasLightProbes(writer.Version, writer.Flags))
            {
                LightProbes.Write(writer);
            }
            if (HasLightmaps(writer.Version, writer.Flags))
            {
                Lightmaps.Write(writer);
            }
            if (IsAlign1(writer.Version, writer.Flags))
            {
                writer.AlignStream();
            }

            if (HasLightmapsModeLegacy(writer.Version))
            {
                writer.Write((int)LightmapsModeLegacy);
            }
            if (HasLightmapsMode(writer.Version, writer.Flags))
            {
                writer.Write((int)LightmapsMode);
            }
            if (HasBakedColorSpace(writer.Version))
            {
                writer.Write((int)BakedColorSpace);
            }
            if (HasUseDualLightmapsInForward(writer.Version))
            {
                writer.Write(UseDualLightmapsInForward);
            }
            if (IsAlign2(writer.Version))
            {
                writer.AlignStream();
            }

            if (HasGISettings(writer.Version))
            {
                GISettings.Write(writer);
            }

#if UNIVERSAL
            if (HasLightmapEditorSettings(writer.Version, writer.Flags))
            {
                LightmapEditorSettings.Write(writer);
            }
            if (HasLightingDataAsset(writer.Version, writer.Flags))
            {
                LightingDataAsset.Write(writer);
            }
#endif
            if (HasRuntimeCPUUsage(writer.Version))
            {
                writer.Write(RuntimeCPUUsage);
            }
            if (HasUseShadowmask(writer.Version))
            {
                if (IsBoolShadowmask(writer.Version))
                {
                    writer.Write(UseShadowmask);
                }
                else
                {
                    writer.Write(ShadowMaskMode);
                }
            }
        }
コード例 #4
0
        public override void Read(AssetReader reader)
        {
            base.Read(reader);

            if (HasLightProbesLegacy(reader.Version))
            {
                LightProbesLegacy.Read(reader);
            }
            if (HasEnlightenSceneMapping(reader.Version, reader.Flags))
            {
                EnlightenSceneMapping.Read(reader);
            }
            if (HasGIWorkflowMode(reader.Version, reader.Flags))
            {
                GIWorkflowMode = (GIWorkflowMode)reader.ReadInt32();
            }
            if (HasLightProbes(reader.Version, reader.Flags))
            {
                LightProbes.Read(reader);
            }
            if (HasLightmaps(reader.Version, reader.Flags))
            {
                Lightmaps = reader.ReadAssetArray <LightmapData>();
            }
            if (IsAlign1(reader.Version, reader.Flags))
            {
                reader.AlignStream();
            }

            if (HasLightmapsModeLegacy(reader.Version))
            {
                LightmapsModeLegacy = (LightmapsMode)reader.ReadInt32();
            }
            if (HasLightmapsMode(reader.Version, reader.Flags))
            {
                LightmapsMode = (LightmapsMode)reader.ReadInt32();
            }
            if (HasBakedColorSpace(reader.Version))
            {
                BakedColorSpace = (ColorSpace)reader.ReadInt32();
            }
            if (HasUseDualLightmapsInForward(reader.Version))
            {
                UseDualLightmapsInForward = reader.ReadBoolean();
            }
            if (IsAlign2(reader.Version))
            {
                reader.AlignStream();
            }

            if (HasGISettings(reader.Version))
            {
                GISettings.Read(reader);
            }

#if UNIVERSAL
            if (HasLightmapEditorSettings(reader.Version, reader.Flags))
            {
                LightmapEditorSettings.Read(reader);
            }
            if (HasLightingDataAsset(reader.Version, reader.Flags))
            {
                LightingDataAsset.Read(reader);
            }
#endif
            if (HasRuntimeCPUUsage(reader.Version))
            {
                RuntimeCPUUsage = reader.ReadInt32();
            }
            if (HasUseShadowmask(reader.Version))
            {
                if (IsBoolShadowmask(reader.Version))
                {
                    UseShadowmask = reader.ReadBoolean();
                }
                else
                {
                    ShadowMaskMode = reader.ReadInt32();
                }
            }
        }
コード例 #5
0
        public override void Read(AssetReader reader)
        {
            base.Read(reader);

            if (IsReadEnlightenSceneMapping(reader.Version, reader.Flags))
            {
                EnlightenSceneMapping.Read(reader);
            }
            if (IsReadGIWorkflowMode(reader.Version, reader.Flags))
            {
                GIWorkflowMode = reader.ReadInt32();
            }

            if (IsReadLightProbes(reader.Version, reader.Flags))
            {
                LightProbes.Read(reader);
            }
            if (IsReadLightmaps(reader.Flags))
            {
                m_lightmaps = reader.ReadAssetArray <LightmapData>();
            }
            if (IsAlign1(reader.Version, reader.Flags))
            {
                reader.AlignStream(AlignType.Align4);
            }

            if (IsReadLightmapsMode(reader.Version, reader.Flags))
            {
                LightmapsMode = (LightmapsMode)reader.ReadInt32();
            }
            if (IsReadBakedColorSpace(reader.Version))
            {
                BakedColorSpace = reader.ReadInt32();
            }
            if (IsReadUseDualLightmapsInForward(reader.Version))
            {
                UseDualLightmapsInForward = reader.ReadBoolean();
            }
            if (IsAlign2(reader.Version))
            {
                reader.AlignStream(AlignType.Align4);
            }

            if (IsReadGISettings(reader.Version))
            {
                GISettings.Read(reader);
            }

            if (IsReadLightmapEditorSettings(reader.Version, reader.Flags))
            {
                LightmapEditorSettings.Read(reader);
            }
            if (IsReadLightingDataAsset(reader.Version, reader.Flags))
            {
                LightingDataAsset.Read(reader);
            }
            if (IsReadRuntimeCPUUsage(reader.Version))
            {
                RuntimeCPUUsage = reader.ReadInt32();
            }
            if (IsReadUseShadowmask(reader.Version))
            {
                if (IsBoolShadowmask(reader.Version))
                {
                    UseShadowmask = reader.ReadBoolean();
                }
                else
                {
                    UseShadowmask = reader.ReadInt32() == 0 ? false : true;
                }
            }
        }