public void Start() { devices = GetComponent <DevicesDetector>(); qualities = QualitySettings.names; Settings = Options.Graphics; ChangeResolution(); //InitializeResolutions(); if (volume != null) { LiftGammaGain tmp; if (volume.profile.TryGet <LiftGammaGain>(out tmp)) { LGG = tmp; } } LoadOptions(); SetGamma(); SetYSensitibityPC(); SetXSensitibityPC(); //comprobar para la primera vez si los sets van bien tras el load SetXSensitibityController(); SetYSensitibityController(); SetMusicVolume(musicSlider.value); SetEffectsVolume(effectsSlider.value); //SetToggleInvertYPC(); //SetToggleInvertXPC(); //SetToggleInvertYController(); //SetToggleInvertXController(); ChangeSlideTextValue(); }
void Awake() { Volume V = GetComponent <Volume>(); if (V.profile.TryGet <DepthOfField>(out DepthOfField tmpBlur)) { Blur = tmpBlur; } if (V.profile.TryGet <Vignette>(out Vignette tmpBlack)) { Blackout = tmpBlack; } if (V.profile.TryGet <LensDistortion>(out LensDistortion tmpDistort)) { Distort = tmpDistort; } if (V.profile.TryGet <LiftGammaGain>(out LiftGammaGain tmpDark)) { Darkness = tmpDark; } }
private void Awake() { LGB = _volume.GetComponent <LiftGammaGain>(); LGB.gamma.value = new Vector4(1, 1, 1, 0); }
private void Awake() { _lgg = _targetVolume.profile.Add <LiftGammaGain>(); }