コード例 #1
0
    void Update()
    {
        if (entity.enabled && init == true && entityKnowledge.getBool("LifeScene.Temporary") == true)
        {
            for (int i = 0; i < meshObject.Length; i++)
            {
                if (entityKnowledge.getBool("LifeScene.Activated") == false && iterGO == false)
                {
                    meshObject[i].enabled = false;
                    iterGO = true;
                }

                if (entityKnowledge.getBool("LifeScene.Activated") == true && iterAff[i] == false)
                {
                    meshObject[i].enabled = true;
                    iterAff[i]            = true;
                }
                if (entityKnowledge.getBool("LifeScene.Activated") == false && iterAff[i] == true)
                {
                    meshObject[i].enabled = false;
                    iterAff[i]            = false;
                }
            }
        }


        if (entity.enabled && init == false && GameObject.Find("LifeScenes") != null)
        {
            //****************************
            //LifeScene information
            //****************************
            //EditorApplication.SaveScene();

            LifeSceneManager lifeScenesLS = LifeSceneManager.Instance;
            lifeScenesLS.UpdateLS();
            if (lifeScenesLS.LifeSceneNames.Length == 1)
            {
                Debug.LogWarning("It works better with 2 LifeScenes");
            }

            UInt32 EventProp;
            if (!entityKnowledge.hasProperty("LifeScene"))
            {
                EventProp = entityKnowledge.addProperty("LifeScene");
            }
            else
            {
                EventProp = entityKnowledge.getProperty("LifeScene");
            }

            if (triggerParameters.begining == -1 || triggerParameters.duration == -1)
            {
                Temporary = false;
                activated = true;
            }
            else
            {
                Temporary = true;
                activated = false;
            }

            if (Placements.Formations.Length != 0)
            {
                if (Placements.Formations[0].UnityPlaces.Length > 0 || Placements.Formations[0].PlaceGeneration.PlaceNumber > 0)
                {
                    Formation = true;
                }
            }

            if (LSname.Contains("_InteractionNPC"))
            {
                interactBNPC = behaviorParameters.Behaviors[0];
            }
            if (LSname.Contains("_InteractionPlayer"))
            {
                interactBPlayer = behaviorParameters.Behaviors[0];
            }

            UInt32 param;
            if (!entityKnowledge.hasChild(EventProp, "Name"))
            {
                param = entityKnowledge.addChild(EventProp, "Name");
                entityKnowledge.setString(param, LSname);
            }
            if (!entityKnowledge.hasChild(EventProp, "Type"))
            {
                param = entityKnowledge.addChild(EventProp, "Type");
                entityKnowledge.setString(param, "Complex");
            }
            if (!entityKnowledge.hasChild(EventProp, "Priority"))
            {
                param = entityKnowledge.addChild(EventProp, "Priority");
                entityKnowledge.setReal(param, Priority);
            }
            if (!entityKnowledge.hasChild(EventProp, "Temporary"))
            {
                param = entityKnowledge.addChild(EventProp, "Temporary");
                entityKnowledge.setBool(param, Temporary);
            }
            if (!entityKnowledge.hasChild(EventProp, "Activated"))
            {
                param = entityKnowledge.addChild(EventProp, "Activated");
                entityKnowledge.setBool(param, activated);
            }
            if (!entityKnowledge.hasChild(EventProp, "InteractionNPC"))
            {
                param = entityKnowledge.addChild(EventProp, "InteractionNPC");
                entityKnowledge.setString(param, interactBNPC);
            }
            if (!entityKnowledge.hasChild(EventProp, "InteractionPlayer"))
            {
                param = entityKnowledge.addChild(EventProp, "InteractionPlayer");
                entityKnowledge.setString(param, interactBPlayer);
            }
            if (!entityKnowledge.hasChild(EventProp, "Position"))
            {
                Vector3 pos = transform.position;
                param = entityKnowledge.addChild(EventProp, "Position");
                entityKnowledge.put(param, pos);
            }
            if (!entityKnowledge.hasChild(EventProp, "Behavior"))
            {
                param = entityKnowledge.addChild(EventProp, "Behavior");
                if (Placements.Formations.Length < 1)
                {
                    Behavior = "mlv:BehavioralSequence.bt";
                }
                if (Placements.Formations.Length >= 1)
                {
                    Behavior = "mlv:Positioning.bt";
                }
                entityKnowledge.setString(param, Behavior);
            }
            if (!entityKnowledge.hasChild(EventProp, "Size"))
            {
                param = entityKnowledge.addChild(EventProp, "Size");
                if (GetComponent <SphereCollider>() != null)
                {
                    size = GetComponent <SphereCollider>().radius;
                }
                if (GetComponent <BoxCollider>() != null)
                {
                    if (GetComponent <BoxCollider>().size.x <= GetComponentInChildren <BoxCollider>().size.z)
                    {
                        size = GetComponent <BoxCollider>().size.x / 2;
                    }
                    else
                    {
                        size = GetComponent <BoxCollider>().size.z / 2;
                    }
                }
                entityKnowledge.setReal(param, size);
            }
            if (!entityKnowledge.hasChild(EventProp, "Formation"))
            {
                param = entityKnowledge.addChild(EventProp, "Formation");
                entityKnowledge.setBool(param, Formation);
            }

            //***************************************
            // Roles
            //**************************************
            if (roleParameters.Roles.Length == 0 || roleParameters.Roles[0] == "")
            {
                Debug.LogError("The Roles of the LifeScene " + gameObject.name + " are not defined");
            }

            if (roleParameters.RolesType.Length == 0 || roleParameters.RolesType[0] == "")
            {
                Debug.LogError("The Type of Roles of the LifeScene " + gameObject.name + " are not defined");
            }

            if (behaviorParameters.Behaviors.Length == 0 || behaviorParameters.Behaviors[0] == "")
            {
                Debug.LogError("The Behaviors of the LifeScene " + gameObject.name + " are not defined");
            }

            if (behaviorParameters.Roles.Length == 0 || behaviorParameters.Roles[0] == "")
            {
                Debug.LogError("The Roles associated to Behaviors of the LifeScene " + gameObject.name + " are not defined");
            }

            if (!entityKnowledge.hasProperty("LifeScene.Roles"))
            {
                EventProp = entityKnowledge.addProperty("LifeScene.Roles");
            }
            else
            {
                EventProp = entityKnowledge.getProperty("LifeScene.Roles");
            }

            for (int i = 0; i < roleParameters.Roles.Length; i++)
            {
                if (roleParameters.RolesType[i] == "Lead Actor")
                {
                    if (!entityKnowledge.hasChild(EventProp, "Lead Actor"))
                    {
                        param = entityKnowledge.addChild(EventProp, "Lead Actor");
                        entityKnowledge.setString(param, roleParameters.Roles[i]);
                    }
                }
                if (roleParameters.RolesType[i] == "Actor")
                {
                    if (!entityKnowledge.hasChild(EventProp, "Actor"))
                    {
                        param = entityKnowledge.addChild(EventProp, "Actor");
                        entityKnowledge.setString(param, roleParameters.Roles[i]);
                    }
                    if (!entityKnowledge.hasChild(EventProp, "Follow"))
                    {
                        param = entityKnowledge.addChild(EventProp, "Follow");
                        entityKnowledge.setBool(param, roleParameters.follow[i]);
                    }
                }
                if (roleParameters.RolesType[i] == "Extra")
                {
                    if (!entityKnowledge.hasChild(EventProp, "Extra"))
                    {
                        param = entityKnowledge.addChild(EventProp, "Extra");
                        entityKnowledge.setString(param, roleParameters.Roles[i]);
                    }
                }
            }


            //****************************
            //TimeLine
            //****************************
            if (timeLine.timeLineForRoles == null || timeLine.timeLineForRoles.Length == 0)
            {
                Debug.LogError("The Timeline of the LifeScene " + gameObject.name + " is not defined with Roles and Behaviors");
            }

            if (timeLine.timeLineForRoles.Length > 0 && timeLine.timeLineForRoles[0].roleName == "")
            {
                Debug.LogError("The Roles in the Timeline of the LifeScene " + gameObject.name + " are not defined");
            }

            if (timeLine.timeLineForRoles.Length > 0 && timeLine.timeLineForRoles[0].sequence.Length <= 1)
            {
                Debug.LogError("The Behaviors in the Timeline of the LifeScene " + gameObject.name + " are not defined");
            }

            if (timeLine.timeLineForRoles.Length > 0 && timeLine.timeLineForRoles[0].roleName != "none" && timeLine.timeLineForRoles[0].roleName != "")
            {
                for (int i = 0; i < timeLine.timeLineForRoles.Length; i++)
                {
                    if (timeLine.timeLineForRoles[i].roleName != "none" || timeLine.timeLineForRoles[i].roleName != "" && roleParameters.Roles[0] != "")
                    {
                        if (!entityKnowledge.hasProperty("LifeScene.Timeline"))
                        {
                            EventProp = entityKnowledge.addProperty("LifeScene.Timeline");
                        }
                        else
                        {
                            EventProp = entityKnowledge.getProperty("LifeScene.Timeline");
                        }

                        UInt32 param1;
                        if (!entityKnowledge.hasChild(EventProp, "Roles"))
                        {
                            param1 = entityKnowledge.addChild(EventProp, "Roles");
                        }
                        else
                        {
                            param1 = entityKnowledge.getChild(EventProp, "Roles");
                        }

                        string nameRol = "none";
                        string typeRol = "none";
                        entityKnowledge.resize(param1, timeLine.timeLineForRoles.Length);
                        for (int j = 0; j < timeLine.timeLineForRoles.Length; j++)
                        {
                            if (!entityKnowledge.hasChild(param1, "Name"))
                            {
                                param   = entityKnowledge.addChild(entityKnowledge.getChild(param1, j), "Name");
                                nameRol = timeLine.timeLineForRoles[j].roleName;

                                /*if (roleParameters.Roles.Length == 1)
                                 *  entityKnowledge.setString(param, "_Ambient");
                                 * else*/
                                entityKnowledge.setString(param, nameRol);
                            }
                            for (int k = 0; k < roleParameters.Roles.Length; k++)
                            {
                                if (roleParameters.Roles[k] == nameRol)
                                {
                                    if (!entityKnowledge.hasChild(param1, "Type"))
                                    {
                                        param   = entityKnowledge.addChild(entityKnowledge.getChild(param1, j), "Type");
                                        typeRol = roleParameters.RolesType[k];
                                        if (roleParameters.Roles.Length <= 1)
                                        {
                                            entityKnowledge.setString(param, "Ambient");
                                            entityKnowledge.setString("LifeScene.Type", "Simple");
                                        }
                                        else
                                        {
                                            entityKnowledge.setString(param, typeRol);
                                        }
                                    }
                                }
                            }


                            UInt32 param2;
                            if (!entityKnowledge.hasChild(param1, "Sequence"))
                            {
                                param2 = entityKnowledge.addChild(entityKnowledge.getChild(param1, j), "Sequence");
                            }
                            else
                            {
                                param2 = entityKnowledge.getChild(entityKnowledge.getChild(param1, j), "Sequence");
                            }

                            entityKnowledge.resize(param2, timeLine.timeLineForRoles[j].sequence.Length);
                            for (int k = 0; k < timeLine.timeLineForRoles[j].sequence.Length; k++)
                            {
                                string kind = timeLine.timeLineForRoles[j].sequence[k].kind.ToString();
                                if (!entityKnowledge.hasChild(param2, "Kind"))
                                {
                                    param = entityKnowledge.addChild(entityKnowledge.getChild(param2, k), "kind");
                                    entityKnowledge.setString(param, kind);
                                }
                                if (kind != "Multiple")
                                {
                                    if (!entityKnowledge.hasChild(param2, "uriBT"))
                                    {
                                        param = entityKnowledge.addChild(entityKnowledge.getChild(param2, k), "uriBT");
                                        if (timeLine.timeLineForRoles[j].sequence[k].kind.ToString() == "Empty" || timeLine.timeLineForRoles[j].sequence[k].behavior.uriBT == "")
                                        {
                                            entityKnowledge.setString(param, "mlv:Waiting.bt");
                                        }
                                        else
                                        {
                                            entityKnowledge.setString(param, timeLine.timeLineForRoles[j].sequence[k].behavior.uriBT);
                                        }
                                    }
                                    if (!entityKnowledge.hasChild(param2, "interuptible"))
                                    {
                                        param = entityKnowledge.addChild(entityKnowledge.getChild(param2, k), "interuptible");
                                        entityKnowledge.setBool(param, timeLine.timeLineForRoles[j].sequence[k].behavior.interuptible);
                                    }
                                    if (!entityKnowledge.hasChild(param2, "loopable"))
                                    {
                                        param = entityKnowledge.addChild(entityKnowledge.getChild(param2, k), "loopable");
                                        entityKnowledge.setBool(param, timeLine.timeLineForRoles[j].sequence[k].behavior.loopable);
                                    }
                                }
                                if (kind == "Multiple")
                                {
                                    UInt32 param3;
                                    if (!entityKnowledge.hasChild(param2, "Multiple"))
                                    {
                                        param3 = entityKnowledge.addChild(entityKnowledge.getChild(param2, k), "Multiple");
                                    }
                                    else
                                    {
                                        param3 = entityKnowledge.getChild(entityKnowledge.getChild(param2, k), "Multiple");
                                    }

                                    entityKnowledge.resize(param3, timeLine.timeLineForRoles[j].sequence[k].behaviors.Length);
                                    for (int m = 0; m < timeLine.timeLineForRoles[j].sequence[k].behaviors.Length; m++)
                                    {
                                        if (!entityKnowledge.hasChild(param3, "uriBT"))
                                        {
                                            param = entityKnowledge.addChild(entityKnowledge.getChild(param3, m), "uriBT");
                                            entityKnowledge.setString(param, timeLine.timeLineForRoles[j].sequence[k].behaviors[m].uriBT);
                                        }
                                        if (!entityKnowledge.hasChild(param3, "probability"))
                                        {
                                            param = entityKnowledge.addChild(entityKnowledge.getChild(param3, m), "probability");
                                            entityKnowledge.setReal(param, timeLine.timeLineForRoles[j].sequence[k].behaviors[m].probability);
                                        }
                                        if (!entityKnowledge.hasChild(param3, "random"))
                                        {
                                            param = entityKnowledge.addChild(entityKnowledge.getChild(param3, m), "random");
                                            entityKnowledge.setBool(param, timeLine.timeLineForRoles[j].sequence[k].isRandom);
                                        }
                                        if (!entityKnowledge.hasChild(param3, "interuptible"))
                                        {
                                            param = entityKnowledge.addChild(entityKnowledge.getChild(param3, m), "interuptible");
                                            entityKnowledge.setBool(param, timeLine.timeLineForRoles[j].sequence[k].behaviors[m].interuptible);
                                        }
                                        if (!entityKnowledge.hasChild(param3, "loopable"))
                                        {
                                            param = entityKnowledge.addChild(entityKnowledge.getChild(param3, m), "loopable");
                                            entityKnowledge.setBool(param, timeLine.timeLineForRoles[j].sequence[k].behaviors[m].loopable);
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }

            //****************************
            //Event information
            //****************************
            if (Temporary == true)
            {
                if (!entityKnowledge.hasProperty("LifeScene.Event"))
                {
                    EventProp = entityKnowledge.addProperty("LifeScene.Event");
                }
                else
                {
                    EventProp = entityKnowledge.getProperty("LifeScene.Event");
                }

                if (!entityKnowledge.hasChild(EventProp, "Duration"))
                {
                    param = entityKnowledge.addChild(EventProp, "Duration");
                    entityKnowledge.setReal(param, triggerParameters.duration);
                }
                if (!entityKnowledge.hasChild(EventProp, "Repetition"))
                {
                    param = entityKnowledge.addChild(EventProp, "Repetition");
                    entityKnowledge.setBool(param, triggerParameters.repetition);
                }
                if (!entityKnowledge.hasChild(EventProp, "RepetitionTime"))
                {
                    param = entityKnowledge.addChild(EventProp, "RepetitionTime");
                    entityKnowledge.setReal(param, triggerParameters.repetitionTime);
                }
                if (!entityKnowledge.hasChild(EventProp, "TriggerType"))
                {
                    string typeTriger = triggerParameters.type.ToString();
                    param = entityKnowledge.addChild(EventProp, "TriggerType");
                    entityKnowledge.setString(param, typeTriger);
                }

                if (triggerParameters.Place != null)
                {
                    if (!entityKnowledge.hasChild(EventProp, "TriggerRole"))
                    {
                        param = entityKnowledge.addChild(EventProp, "TriggerRole");
                        entityKnowledge.setString(param, triggerParameters.Place.allowedRole);
                    }
                    if (!entityKnowledge.hasChild(EventProp, "TriggerAlignment"))
                    {
                        param = entityKnowledge.addChild(EventProp, "TriggerAlignment");
                        entityKnowledge.setReal(param, triggerParameters.Place.transform.rotation.eulerAngles.y);
                    }
                    if (!entityKnowledge.hasChild(EventProp, "TriggerPosition"))
                    {
                        param = entityKnowledge.addChild(EventProp, "TriggerPosition");
                        if (triggerParameters.Place != null)
                        {
                            Vector3 pos1 = triggerParameters.Place.transform.position;
                            entityKnowledge.put(param, pos1);
                        }
                        else
                        {
                            Debug.LogWarning("You should specify the place of the Trigger Object/Entity in the Trigger Conditions  of the " + gameObject.name + " lifeScene");
                        }
                    }
                }

                if (!entityKnowledge.hasChild(EventProp, "TriggerBegining"))
                {
                    param = entityKnowledge.addChild(EventProp, "TriggerBegining");
                    entityKnowledge.setReal(param, triggerParameters.begining);
                }

                if (!entityKnowledge.hasChild(EventProp, "TriggerName"))
                {
                    param = entityKnowledge.addChild(EventProp, "TriggerName");
                    if (triggerParameters.entity != null)
                    {
                        entityKnowledge.setString(param, triggerParameters.entity.name);
                    }
                    else
                    {
                        Debug.LogError("You should specify the Trigger Object/Entity in the Trigger Conditions  of the " + gameObject.name + " lifeScene");
                    }
                }
                if (!entityKnowledge.hasChild(EventProp, "TriggerIndex"))
                {
                    param = entityKnowledge.addChild(EventProp, "TriggerIndex");
                    entityKnowledge.setInt(param, -1);
                }
                if (timeLine.timeLineForRoles.Length > 0)
                {
                    if (!entityKnowledge.hasChild(EventProp, "TriggerBehavior"))
                    {
                        param = entityKnowledge.addChild(EventProp, "TriggerBehavior");
                        if (timeLine.timeLineForRoles[0].roleName == "" || timeLine.timeLineForRoles[0].roleName == "none")
                        {
                            entityKnowledge.setString(param, behaviorParameters.Behaviors[0]);
                        }
                        else if (timeLine.timeLineForRoles.Length > 1)
                        {
                            entityKnowledge.setString(param, "mlv:BehavioralSequence.bt");
                        }

                        //entityKnowledge.setString(param, triggerParameters.behavior);
                    }
                }
            }

            //****************************
            //Position information
            //****************************
            if (!entityKnowledge.hasProperty("LifeScene.Positioning"))
            {
                EventProp = entityKnowledge.addProperty("LifeScene.Positioning");
            }
            else
            {
                EventProp = entityKnowledge.getProperty("LifeScene.Positioning");
            }

            if (!entityKnowledge.hasChild(EventProp, "AmbientDistance"))
            {
                param = entityKnowledge.addChild(EventProp, "AmbientDistance");
                entityKnowledge.setReal(param, size - Placements.distanceAmbient);
            }
            if (placeParameters.UnityPlaces.Length > 0 && placeParameters.UnityPlaces[0] != null)
            {
                UInt32 param1;
                if (!entityKnowledge.hasChild(EventProp, "Position"))
                {
                    param1 = entityKnowledge.addChild(EventProp, "Position");
                }
                else
                {
                    param1 = entityKnowledge.getChild(EventProp, "Position");
                }

                entityKnowledge.resize(param1, placeParameters.UnityPlaces.Length);
                for (int i = 0; i < placeParameters.UnityPlaces.Length; i++)
                {
                    if (placeParameters.UnityPlaces[i] != null)
                    {
                        if (!entityKnowledge.hasChild(param1, "Name"))
                        {
                            param = entityKnowledge.addChild(entityKnowledge.getChild(param1, i), "Name");
                            entityKnowledge.setString(param, placeParameters.UnityPlaces[i].name);
                        }
                        if (!entityKnowledge.hasChild(param1, "Position"))
                        {
                            Vector3 pos1 = placeParameters.UnityPlaces[i].transform.position;
                            param = entityKnowledge.addChild(entityKnowledge.getChild(param1, i), "Position");
                            entityKnowledge.put(param, pos1);
                        }
                        if (!entityKnowledge.hasChild(param1, "AgentOrientation"))
                        {
                            param = entityKnowledge.addChild(entityKnowledge.getChild(param1, i), "AgentOrientation");
                            //double rot = Placements.Formations[0].UnityPlaces[i].transform.rotation.eulerAngles.y;
                            float rot = placeParameters.UnityPlaces[i].transform.rotation.eulerAngles.y;
                            entityKnowledge.setReal(param, rot);
                        }
                    }
                }
            }

            //****************************
            //Positioning information
            //****************************
            if (Placements.Formations.Length > 0)
            {
                for (int p = 0; p < Placements.Formations.Length; p++)
                {
                    if (Placements.Formations[p].ConcernedRole == "none")
                    {
                        Debug.LogWarning("You should complete the Parameters of the Placement " + (p + 1) + " (concerned role) in the Formations Menu of the " + gameObject.name + " lifeScene");
                    }
                    if (Placements.Formations[p].UnityPlace == true && Placements.Formations[p].UnityPlaces.Length == 0)
                    {
                        Debug.LogWarning("You should complete the Parameters of the Placement " + (p + 1) + " (unity places) in the Formations Menu  of the " + gameObject.name + " lifeScene");
                    }
                    if (Placements.Formations[p].GenerationOfPlace == true && Placements.Formations[p].PlaceGeneration.PlaceNumber == 0)
                    {
                        Debug.LogWarning("You should complete the Parameters of the Placement " + (p + 1) + " (number of places) in the Formations Menu  of the " + gameObject.name + " lifeScene");
                    }
                }
            }

            if (Formation == true)
            {
                if (!entityKnowledge.hasProperty("LifeScene.Positioning"))
                {
                    EventProp = entityKnowledge.addProperty("LifeScene.Positioning");
                }
                else
                {
                    EventProp = entityKnowledge.getProperty("LifeScene.Positioning");
                }

                if (Placements.Formations.Length > 0 && Placements.Formations[0] != null)
                {
                    UInt32 param1;
                    if (!entityKnowledge.hasChild(EventProp, "Placement"))
                    {
                        param1 = entityKnowledge.addChild(EventProp, "Placement");
                    }
                    else
                    {
                        param1 = entityKnowledge.getChild(EventProp, "Placement");
                    }

                    entityKnowledge.resize(param1, Placements.Formations.Length);
                    for (int i = 0; i < Placements.Formations.Length; i++)
                    {
                        if (Placements.Formations[i] != null)
                        {
                            if (!entityKnowledge.hasChild(param1, "Type"))
                            {
                                string typeString = Placements.Formations[i].TypeForm.ToString();
                                param = entityKnowledge.addChild(entityKnowledge.getChild(param1, i), "Type");
                                entityKnowledge.setString(param, typeString);
                            }
                            if (!entityKnowledge.hasChild(param1, "ConcernedRole"))
                            {
                                param = entityKnowledge.addChild(entityKnowledge.getChild(param1, i), "ConcernedRole");
                                entityKnowledge.setString(param, Placements.Formations[i].ConcernedRole);
                            }
                            if (!entityKnowledge.hasChild(param1, "fullBehavior"))
                            {
                                param = entityKnowledge.addChild(entityKnowledge.getChild(param1, i), "fullBehavior");
                                entityKnowledge.setString(param, Placements.Formations[i].fullBehavior);
                            }
                            if (!entityKnowledge.hasChild(param1, "Behavior"))
                            {
                                param = entityKnowledge.addChild(entityKnowledge.getChild(param1, i), "Behavior");

                                /*if (timeLine.timeLineForRoles[0].roleName == "" || timeLine.timeLineForRoles[0].roleName == "none" || timeLine.timeLineForRoles[0].roleName == "Default" || roleParameters.Roles.Length == 1)
                                 *  entityKnowledge.setString(param, behaviorParameters.Behaviors[0]);
                                 * else*/
                                entityKnowledge.setString(param, "mlv:BehavioralSequence.bt");

                                //entityKnowledge.setString(param, Placements.Formations[0].Behavior);
                            }
                            if (!entityKnowledge.hasChild(param1, "GenerationOfPlace"))
                            {
                                param = entityKnowledge.addChild(entityKnowledge.getChild(param1, i), "GenerationOfPlace");
                                entityKnowledge.setBool(param, Placements.Formations[i].GenerationOfPlace);
                            }
                            if (!entityKnowledge.hasChild(param1, "CustomPlaces"))
                            {
                                param = entityKnowledge.addChild(entityKnowledge.getChild(param1, i), "CustomPlaces");
                                entityKnowledge.setBool(param, Placements.Formations[i].UnityPlace);
                            }

                            //*******************************
                            //Place Generation information
                            //*******************************
                            if (Placements.Formations[i].GenerationOfPlace == true)
                            {
                                if (!entityKnowledge.hasChild(param1, "PlaceGeneration"))
                                {
                                    param = entityKnowledge.addChild(entityKnowledge.getChild(param1, i), "PlaceGeneration");
                                }
                                else
                                {
                                    param = entityKnowledge.getChild(entityKnowledge.getChild(param1, i), "PlaceGeneration");
                                }

                                UInt32 param2;
                                if (!entityKnowledge.hasChild(param, "Position"))
                                {
                                    if (Placements.Formations[i].PlaceGeneration.Position != null)
                                    {
                                        Vector3 pos1 = Placements.Formations[i].PlaceGeneration.Position.position;
                                        param2 = entityKnowledge.addChild(param, "Position");
                                        entityKnowledge.put(param2, pos1);
                                    }
                                }
                                if (!entityKnowledge.hasChild(param, "PlaceNumber"))
                                {
                                    param2 = entityKnowledge.addChild(param, "PlaceNumber");
                                    entityKnowledge.setInt(param2, Placements.Formations[i].PlaceGeneration.PlaceNumber);
                                }
                                if (!entityKnowledge.hasChild(param, "Alignment"))
                                {
                                    param2 = entityKnowledge.addChild(param, "Alignment");
                                    entityKnowledge.setReal(param2, Placements.Formations[i].PlaceGeneration.Alignment);
                                }
                                if (!entityKnowledge.hasChild(param, "LeaderDistance"))
                                {
                                    param2 = entityKnowledge.addChild(param, "LeaderDistance");
                                    entityKnowledge.setReal(param2, Placements.Formations[i].PlaceGeneration.LeaderDistance);
                                }
                                if (!entityKnowledge.hasChild(param, "AgentDistance"))
                                {
                                    param2 = entityKnowledge.addChild(param, "AgentDistance");
                                    entityKnowledge.setReal(param2, Placements.Formations[i].PlaceGeneration.AgentDistance);
                                }
                                if (!entityKnowledge.hasChild(param, "AgentOrientation"))
                                {
                                    param2 = entityKnowledge.addChild(param, "AgentOrientation");
                                    entityKnowledge.setReal(param2, Placements.Formations[i].PlaceGeneration.AgentOrientation);
                                }
                            }

                            //****************************
                            //Positioning information
                            //****************************
                            if (Placements.Formations[i].UnityPlace == true)
                            {
                                if (!entityKnowledge.hasChild(param1, "ExternalPlaces"))
                                {
                                    param = entityKnowledge.addChild(entityKnowledge.getChild(param1, i), "ExternalPlaces");
                                }
                                else
                                {
                                    param = entityKnowledge.getChild(entityKnowledge.getChild(param1, i), "ExternalPlaces");
                                }

                                UInt32 param2;
                                if (!entityKnowledge.hasChild(param, "ExternalPlaceNumber"))
                                {
                                    param2 = entityKnowledge.addChild(param, "ExternalPlaceNumber");
                                    entityKnowledge.setInt(param2, Placements.Formations[i].UnityPlaces.Length);
                                }

                                if (!entityKnowledge.hasChild(param, "Places"))
                                {
                                    param2 = entityKnowledge.addChild(param, "Places");
                                }
                                else
                                {
                                    param2 = entityKnowledge.getChild(param, "Places");
                                }

                                UInt32 param3;
                                entityKnowledge.resize(param2, Placements.Formations[i].UnityPlaces.Length);
                                for (int j = 0; j < Placements.Formations[i].UnityPlaces.Length; j++)
                                {
                                    if (!entityKnowledge.hasChild(param2, "Name") && Placements.Formations[i].UnityPlaces[j] != null)
                                    {
                                        param3 = entityKnowledge.addChild(entityKnowledge.getChild(param2, j), "Name");
                                        entityKnowledge.setString(param3, Placements.Formations[i].UnityPlaces[j].name);
                                    }
                                    if (!entityKnowledge.hasChild(param2, "Position") && Placements.Formations[i].UnityPlaces[j] != null)
                                    {
                                        Vector3 pos1 = Placements.Formations[i].UnityPlaces[j].transform.position;
                                        param3 = entityKnowledge.addChild(entityKnowledge.getChild(param2, j), "Position");
                                        entityKnowledge.put(param3, pos1);
                                    }
                                    if (!entityKnowledge.hasChild(param2, "AgentOrientation") && Placements.Formations[i].UnityPlaces[j] != null)
                                    {
                                        param3 = entityKnowledge.addChild(entityKnowledge.getChild(param2, j), "AgentOrientation");
                                        //double rot = Placements.Formations[0].UnityPlaces[i].transform.rotation.eulerAngles.y;
                                        float rot = Placements.Formations[i].UnityPlaces[j].transform.rotation.eulerAngles.y;
                                        entityKnowledge.setReal(param3, rot);
                                    }
                                }
                            }
                        }
                    }
                }
            }
            init = true;
        }
    }
コード例 #2
0
    public override void OnInspectorGUI()
    {
        GUILayout.Space(10);
        EditorGUI.indentLevel += 1;
        SerializedProperty lifeScene    = serializedObject.FindProperty("LifeSceneNames");
        SerializedProperty numberLS     = serializedObject.FindProperty("numberLS");
        LifeSceneManager   lifeScenesLS = LifeSceneManager.Instance;

        lifeScenesLS.UpdateLS();

        if (numberLS.intValue != lifeScenesLS.LifeSceneNames.Length)
        {
            lifeScene.ClearArray();
            for (int i = 0; i < lifeScenesLS.LifeSceneNames.Length; ++i)
            {
                lifeScene.InsertArrayElementAtIndex(i);
                lifeScene.GetArrayElementAtIndex(i - 1).objectReferenceValue = lifeScenesLS.LifeSceneNames[i];
            }
            numberLS.intValue = lifeScenesLS.LifeSceneNames.Length;
        }

        if (lifeScene.arraySize == 0)
        {
            lifeScene.InsertArrayElementAtIndex(0);
            lifeScene.GetArrayElementAtIndex(lifeScene.arraySize - 1).objectReferenceValue = null;
        }

        for (int i = 0; i < lifeScene.arraySize; ++i)
        {
            GUILayout.BeginHorizontal();
            //EditorGUILayout.PropertyField(lifeScene.GetArrayElementAtIndex(i), new GUIContent(""), true);
            GUI.enabled = false;
            EditorGUILayout.ObjectField(new GUIContent(""), lifeScene.GetArrayElementAtIndex(i).objectReferenceValue, typeof(GameObject), true);
            GUI.enabled = true;
            if (GUILayout.Button("-", EditorStyles.miniButtonMid, GUILayout.ExpandWidth(false)))
            {
                if (i >= 0)
                {
                    GameObject.DestroyImmediate(lifeScene.GetArrayElementAtIndex(i).objectReferenceValue);
                    //GameObject deleteLS = GameObject.Find(lifeScene.GetArrayElementAtIndex(i).stringValue);
                    //GameObject.DestroyImmediate(deleteLS);
                    lifeScenesLS.LSnames.Remove(lifeScene.GetArrayElementAtIndex(i).objectReferenceValue as GameObject);
                    lifeScene.GetArrayElementAtIndex(i).objectReferenceValue = null;
                    lifeScene.DeleteArrayElementAtIndex(i);
                }
                GUILayout.EndHorizontal();
                break;
            }

            GUILayout.Space(5);
            GUILayout.EndHorizontal();
        }

        if (lifeScene.isInstantiatedPrefab)
        {
            SetBoldDefaultFont(lifeScene.prefabOverride);
        }
        GUILayout.Space(5);
        GUILayout.BeginHorizontal();
        GUILayout.FlexibleSpace();
        if (GUILayout.Button("Add LifeScene", EditorStyles.miniButton, GUILayout.ExpandWidth(false), GUILayout.Width(100)))
        {
            //lifeScene.InsertArrayElementAtIndex(lifeScene.arraySize - 1);
            //lifeScene.GetArrayElementAtIndex(lifeScene.arraySize - 1).stringValue = "";
            EditorWindow.GetWindow(typeof(LifeSceneWindow), false, "Life Scene");
        }

        /*if (GUILayout.Button("Sort LifeScenes", EditorStyles.miniButton, GUILayout.ExpandWidth(false), GUILayout.Width(100)))
         * {
         *  names.Clear();
         *  for (int i = 0; i < lifeScene.arraySize; ++i)
         *  {
         *      names.Add(lifeScene.GetArrayElementAtIndex(i).objectReferenceValue as GameObject);
         *  }
         *  GameObject[] names1 = names.ToArray();
         *  Array.Sort(names1, (target as LifeSceneManager).CompareObNames);
         *  for (int i = 0; i < lifeScene.arraySize; ++i)
         *  {
         *      lifeScene.GetArrayElementAtIndex(i).objectReferenceValue = names1[i];
         *  }
         * }*/

        EditorGUI.indentLevel -= 1;
        GUILayout.FlexibleSpace();
        GUILayout.EndHorizontal();
        GUILayout.Space(5);

        serializedObject.ApplyModifiedProperties();
    }
コード例 #3
0
    public override void OnInspectorGUI()
    {
        /*SerializedProperty parentName = serializedObject.FindProperty ("parentName");
         * parentName.stringValue = serializedObject.targetObject.*/

        SerializedProperty name               = serializedObject.FindProperty("LSname");
        SerializedProperty priority           = serializedObject.FindProperty("Priority");
        SerializedProperty roleparameters     = serializedObject.FindProperty("roleParameters");
        SerializedProperty behaviorparameters = serializedObject.FindProperty("behaviorParameters");
        SerializedProperty triggerParams      = serializedObject.FindProperty("triggerParameters");
        //SerializedProperty triggerParams = serializedObject.FindProperty ("triggerParameters");
        //SerializedProperty stopparameters = serializedObject.FindProperty ("stopParameters");
        SerializedProperty placeparameters = serializedObject.FindProperty("placeParameters");
        //SerializedProperty formations = serializedObject.FindProperty ("Formations");
        SerializedProperty Placements            = serializedObject.FindProperty("Placements");
        SerializedProperty motivationparameters  = serializedObject.FindProperty("motivationParameters");
        SerializedProperty entityRolesParameters = serializedObject.FindProperty("entityRolesParameters");

        GUILayout.Space(10);
        GUILayout.BeginHorizontal();
        string scene = serializedObject.targetObject.name;

        EditorGUILayout.PrefixLabel(new GUIContent("LifeScene name"));
        EditorGUILayout.LabelField(new GUIContent(scene, "LifeScene name"));
        name.stringValue = scene;
        GUILayout.EndHorizontal();
        GUILayout.Space(5);
        //EditorGUILayout.PropertyField( priority, new GUIContent("Priority [0-1]"), GUILayout.Width(200));
        GUILayout.BeginHorizontal();
        EditorGUILayout.PrefixLabel(new GUIContent("Priority"));
        slide = EditorGUILayout.IntSlider(slide, 0, 10, GUILayout.Width(200));
        GUILayout.EndHorizontal();
        GUILayout.Space(5);
        //SerializedProperty name = serializedObject.FindProperty ("name");
        //EditorGUILayout.PropertyField( name, new GUIContent( "LifeScene name","LifeScene name" ) );

        //SerializedProperty bt = serializedObject.FindProperty ("Behavior");
        //EditorGUILayout.PropertyField( bt, new GUIContent( "LifeScene behavior","LifeScene behavior" ) );

        /*SerializedProperty formation = serializedObject.FindProperty ("Formation");
         * EditorGUILayout.PropertyField( formation, new GUIContent( "Does the lifescene need group formation ?","Does the lifescene need group formation ?" ) );
         */

        GUIStyle myFoldoutStyleLeft  = new GUIStyle(EditorStyles.miniButtonLeft);
        GUIStyle myFoldoutStyleMid   = new GUIStyle(EditorStyles.miniButtonMid);
        GUIStyle myFoldoutStyleRight = new GUIStyle(EditorStyles.miniButtonRight);

        GUILayout.Space(10);
        GUILayout.BeginHorizontal();
        countPushRole      = GUILayout.Toggle(countPushRole, "Roles", myFoldoutStyleLeft, GUILayout.ExpandWidth(true));
        countPushBehaviors = GUILayout.Toggle(countPushBehaviors, "Behaviors", myFoldoutStyleMid, GUILayout.ExpandWidth(true));
        countPushTriggers  = GUILayout.Toggle(countPushTriggers, "Trigger Conditions", myFoldoutStyleMid, GUILayout.ExpandWidth(true));
        //countPushStops = GUILayout.Toggle(countPushStops, "Stop conditions", myFoldoutStyleRight, GUILayout.ExpandWidth(true)) ;
        GUILayout.EndHorizontal();
        GUILayout.BeginHorizontal();
        countPushPlaces      = GUILayout.Toggle(countPushPlaces, "Places", myFoldoutStyleLeft, GUILayout.ExpandWidth(true));
        countPushPlacements  = GUILayout.Toggle(countPushPlacements, "Formations", myFoldoutStyleMid, GUILayout.ExpandWidth(true));
        countPushEntities    = GUILayout.Toggle(countPushEntities, "Entities", myFoldoutStyleMid, GUILayout.ExpandWidth(true));
        countPushMotivations = GUILayout.Toggle(countPushMotivations, "Motivations", myFoldoutStyleRight, GUILayout.ExpandWidth(true));
        GUILayout.EndHorizontal();

        GUILayout.Space(10);
        //countPushTimeline = GUILayout.Toggle(countPushTimeline, "Timeline editor", myFoldoutStyleRight, GUILayout.ExpandWidth(true)) ;

        if (GUILayout.Button("Timeline editor"))
        {
            LifeSceneTimeLineWindow self = (LifeSceneTimeLineWindow)EditorWindow.GetWindow(typeof(LifeSceneTimeLineWindow));
            self.OnSelectionChange();
            self.Show();
        }

        /*LifeSceneTimeLineWindow self = (LifeSceneTimeLineWindow)EditorWindow.GetWindow(typeof(LifeSceneTimeLineWindow));
         * if(countPushTimeline){
         *      self.OnSelectionChange();
         *      self.Show();
         * } else {
         *      EditorWindow.Destroy(self);
         * }*/



        if (countPushRole == true)
        {
            EditorGUILayout.PropertyField(roleparameters, new GUIContent("Roles / Role Types"));
        }

        if (countPushBehaviors == true)
        {
            EditorGUILayout.PropertyField(behaviorparameters, new GUIContent("Behaviors / Roles"), true);
        }
        if (countPushTriggers == true)
        {
            EditorGUILayout.PropertyField(triggerParams, new GUIContent("Trigger Conditions", "Trigger Conditions"), true);
        }

        /*if( countPushStops == true){
         *      EditorGUILayout.PropertyField( stopparameters, new GUIContent( "Stop Conditions" ), true );
         * }*/
        if (countPushPlaces == true)
        {
            EditorGUILayout.PropertyField(placeparameters, new GUIContent("Places"), true);
        }

        /*if( countPushFormations == true){
         *      EditorGUILayout.PropertyField( formations, new GUIContent( "Formation parameters","Formation parameters" ), true );
         * }*/
        if (countPushPlacements == true)
        {
            EditorGUILayout.PropertyField(Placements, new GUIContent("Placements", "Placements"), true);
        }
        if (countPushEntities == true)
        {
            EditorGUILayout.PropertyField(entityRolesParameters, new GUIContent("Entities"), true);
        }
        if (countPushMotivations == true)
        {
            EditorGUILayout.PropertyField(motivationparameters, new GUIContent("Motivations"), true);
        }
        GUILayout.Space(10);

        /*if (GUILayout.Button("Apply"))
         *      ApplyInKB();*/

        serializedObject.ApplyModifiedProperties();

        //sorting gameobject on the fly
        LifeSceneManager lifeScenesLS = LifeSceneManager.Instance;

        lifeScenesLS.UpdateLS();
        CharacterManager characterM = CharacterManager.Instance;

        characterM.UpdateC();
        rootObjects.Clear();
        foreach (GameObject obj in GameObject.FindGameObjectsWithTag("LifeScene"))
        {
            if (obj.transform.parent == null)
            {
                rootObjects.Add(obj);
            }
        }

        if (GameObject.Find("LifeScenes") == null)
        {
            lifescenes = new GameObject("LifeScenes");
        }
        else
        {
            lifescenes = GameObject.Find("LifeScenes");
        }

        foreach (GameObject obj in rootObjects)
        {
            if (obj.GetComponent <LifeSceneParameters>() != null)
            {
                obj.transform.parent       = lifescenes.transform;
                Selection.activeGameObject = obj;
            }
        }
    }
コード例 #4
0
    public override void OnInspectorGUI()
    {
        RoleManager      roleNames    = RoleManager.Instance;
        LifeSceneManager lifeScenesLS = LifeSceneManager.Instance;

        lifeScenesLS.UpdateLS();
        CharacterManager characterM = CharacterManager.Instance;

        characterM.UpdateC();
        EditorGUI.indentLevel += 1;
        SerializedProperty Roles     = serializedObject.FindProperty("Roles");
        SerializedProperty lifeScene = serializedObject.FindProperty("LifeScenes");

        if (Roles.arraySize == 0)
        {
            Roles.InsertArrayElementAtIndex(0);
            lifeScene.InsertArrayElementAtIndex(0);
            Roles.GetArrayElementAtIndex(0).stringValue     = "";
            lifeScene.GetArrayElementAtIndex(0).stringValue = "";
        }
        if (lifeScene.arraySize != Roles.arraySize)
        {
            lifeScene.arraySize = Roles.arraySize;
        }

        idx.Clear();
        lifeSceneSelected.Clear();
        List <string> lifeSceneListName = new List <string>();

        for (int i = 0; i < Roles.arraySize; ++i)
        {
            GUILayout.BeginHorizontal();
            SerializedProperty item     = Roles.GetArrayElementAtIndex(i);
            string             RoleName = item.stringValue;

            if (roleNames.roleNames.Length == 0)
            {
                roleNames.roleNames.SetValue("", 0);
            }

            idx.Add(-1);
            for (int j = 0; j < roleNames.roleNames.Length; ++j)
            {
                if (roleNames.roleNames[j] == RoleName)
                {
                    idx[i] = j;
                }
            }

            /*for( int k = 0 ; k < Roles.arraySize; ++k ){
             *      if(i != k && RoleName == Roles.GetArrayElementAtIndex(k).stringValue && RoleName != ""){
             *              idx[i] = 0;
             *              item.stringValue = "";
             *      }
             *
             * }*/
            int newIdx = EditorGUILayout.Popup(idx[i], roleNames.roleNames);
            if (newIdx != idx[i])
            {
                item.stringValue = roleNames.roleNames[newIdx];
            }

            lifeSceneSelected.Add(-1);
            SerializedProperty item1         = lifeScene.GetArrayElementAtIndex(i);
            string             lifeSceneName = item1.stringValue;
            int countLS = 0;
            for (int j = 0; j < lifeScenesLS.LifeSceneNames.Length; ++j)
            {
                lifeSceneListName.Add(lifeScenesLS.LifeSceneNames[j].name);
                if (lifeSceneListName[j] == lifeSceneName)
                {
                    lifeSceneSelected[i] = j;
                }
                if (lifeSceneListName[j] != lifeSceneName)
                {
                    countLS = countLS + 1;
                }
            }

            if (countLS == lifeScenesLS.LifeSceneNames.Length)
            {
                lifeSceneSelected[i] = -1;
                item1.stringValue    = "";
            }


            for (int k = 0; k < lifeScene.arraySize; ++k)
            {
                if (i != k && lifeSceneName == lifeScene.GetArrayElementAtIndex(k).stringValue&& lifeSceneName != "")
                {
                    lifeSceneSelected[i] = 0;
                    item1.stringValue    = "";
                }
            }


            int newlifeSceneSelected = EditorGUILayout.Popup(lifeSceneSelected[i], lifeSceneListName.ToArray());
            if (newlifeSceneSelected != lifeSceneSelected[i])
            {
                item1.stringValue = lifeSceneListName[newlifeSceneSelected];
            }

            GUILayout.Space(5);
            if (GUILayout.Button("-", EditorStyles.miniButton, GUILayout.ExpandWidth(false)))
            {
                if (i >= 0)
                {
                    Roles.DeleteArrayElementAtIndex(i);
                    lifeScene.DeleteArrayElementAtIndex(i);
                }
                GUILayout.EndHorizontal();
                break;
            }

            GUILayout.Space(5);
            GUILayout.EndHorizontal();
        }

        GUILayout.Space(5);
        GUILayout.BeginHorizontal();
        GUILayout.FlexibleSpace();
        if (GUILayout.Button("Add Role", EditorStyles.miniButtonLeft, GUILayout.ExpandWidth(false), GUILayout.Width(100)))
        {
            Roles.InsertArrayElementAtIndex(Roles.arraySize - 1);
            Roles.GetArrayElementAtIndex(Roles.arraySize - 1).stringValue = string.Empty;
            lifeScene.InsertArrayElementAtIndex(Roles.arraySize - 1);
            lifeScene.GetArrayElementAtIndex(Roles.arraySize - 1).stringValue = string.Empty;
        }
        if (GUILayout.Button("Edit Roles", EditorStyles.miniButtonRight, GUILayout.ExpandWidth(false), GUILayout.Width(100)))
        {
            Selection.activeObject = roleNames;
        }

        EditorGUI.indentLevel -= 1;
        GUILayout.FlexibleSpace();
        GUILayout.EndHorizontal();
        GUILayout.Space(5);

        serializedObject.ApplyModifiedProperties();


        /*RoleManager roleNames = RoleManager.Instance;
         *
         * EditorGUILayout.BeginHorizontal();
         * SerializedProperty role = serializedObject.FindProperty ("allowedRole");
         * int roleSelected = -1;
         * for (int i = 0; i < roleNames.roleNames.Length; ++i)
         * {
         *      if( roleNames.roleNames[i] == role.stringValue )
         *              roleSelected = i;
         * }
         * if (role.isInstantiatedPrefab)
         *      SetBoldDefaultFont (role.prefabOverride);
         *
         * EditorGUILayout.PrefixLabel( new GUIContent( "Allowed Role","Role that may take this place") );
         * int newRoleSelected = EditorGUILayout.Popup (roleSelected, roleNames.roleNames);
         * if (newRoleSelected >= 0 && newRoleSelected < roleNames.roleNames.Length)
         * {
         *      role.stringValue = roleNames.roleNames[newRoleSelected];
         * }
         *
         * if (GUILayout.Button(cleanButtonContent, EditorStyles.miniButtonLeft,GUILayout.ExpandWidth(false)) )
         * {
         *      role.stringValue = string.Empty;
         * }
         * if (GUILayout.Button(editButtonContent, EditorStyles.miniButtonRight,GUILayout.ExpandWidth(false)) )
         * {
         *      Selection.activeInstanceID = roleNames.GetInstanceID();
         * }
         * EditorGUILayout.EndHorizontal();
         * SetBoldDefaultFont (false);
         *
         * serializedObject.ApplyModifiedProperties();*/

        //sorting gameobject on fly
        rootObjects.Clear();
        foreach (GameObject obj in GameObject.FindGameObjectsWithTag("Character"))
        {
            if (obj.transform.parent == null)
            {
                rootObjects.Add(obj);
            }
        }

        if (GameObject.Find("Characters") == null)
        {
            characters = new GameObject("Characters");
        }
        else
        {
            characters = GameObject.Find("Characters");
        }

        foreach (GameObject obj in rootObjects)
        {
            if (obj.GetComponent <LifeSceneRoleNames>() != null)
            {
                obj.transform.parent = characters.transform;
                EditorGUIUtility.PingObject(obj);
                Selection.activeGameObject = obj.gameObject;
            }
        }
    }
コード例 #5
0
    public override void OnInspectorGUI()
    {
        EditorGUI.indentLevel += 1;
        SerializedProperty useExternalTrigger = serializedObject.FindProperty("useTrigger");
        SerializedProperty inIP      = serializedObject.FindProperty("inIP");
        SerializedProperty inEvent   = serializedObject.FindProperty("inEvent");
        SerializedProperty nameIP    = serializedObject.FindProperty("nameIP");
        SerializedProperty nameEvent = serializedObject.FindProperty("nameEvent");
        SerializedProperty order     = serializedObject.FindProperty("order");
        SerializedProperty repeat    = serializedObject.FindProperty("repeat");

        EditorGUILayout.PropertyField(useExternalTrigger, new GUIContent("Use External Trigger"), true);
        GUI.enabled = false;
        EditorGUILayout.PropertyField(inIP, new GUIContent("In IP"), true);
        EditorGUILayout.PropertyField(inEvent, new GUIContent("In Events"), true);
        EditorGUILayout.PropertyField(nameIP, new GUIContent("IP Name"), GUILayout.Width(300));
        EditorGUILayout.PropertyField(nameEvent, new GUIContent("Event Name"), GUILayout.Width(300));
        GUI.enabled = true;

        GUILayout.Space(5);
        GUILayout.FlexibleSpace();
        GUIStyle myStyle = GUI.skin.GetStyle("HelpBox");

        myStyle.richText = true;
        myStyle.fontSize = 11;
        EditorGUILayout.TextArea("<b>Active LifeScenes</b> (All by default)", myStyle);
        EditorGUILayout.LabelField("Choice (random by default) : ");
        order.boolValue  = EditorGUILayout.Toggle("Ordered", order.boolValue);
        repeat.boolValue = EditorGUILayout.Toggle("Repeat", repeat.boolValue);
        GUILayout.FlexibleSpace();

        GUILayout.Space(5);
        //EditorGUI.indentLevel += 1;
        SerializedProperty lifeScene    = serializedObject.FindProperty("LifeSceneNames");
        SerializedProperty buttonText   = serializedObject.FindProperty("buttonText");
        LifeSceneManager   lifeScenesLS = LifeSceneManager.Instance;

        lifeScenesLS.UpdateLS();

        /*if (lifeScene.arraySize == 0)
         * {
         *  lifeScene.InsertArrayElementAtIndex(0);
         *  lifeScene.GetArrayElementAtIndex(0).objectReferenceValue = null;
         *
         * }*/

        for (int i = 0; i < lifeScene.arraySize; ++i)
        {
            GUILayout.BeginHorizontal();
            //EditorGUILayout.PropertyField(lifeScene.GetArrayElementAtIndex(i), new GUIContent(""), true);
            GUI.enabled = false;
            EditorGUILayout.ObjectField(new GUIContent(""), lifeScene.GetArrayElementAtIndex(i).objectReferenceValue, typeof(GameObject), true);
            GUI.enabled = true;
            if (GUILayout.Button("-", EditorStyles.miniButtonMid, GUILayout.ExpandWidth(false)))
            {
                if (i >= 0)
                {
                    //GameObject.DestroyImmediate(lifeScene.GetArrayElementAtIndex(i).objectReferenceValue);
                    lifeScenesLS.LSnames.Remove(lifeScene.GetArrayElementAtIndex(i).objectReferenceValue as GameObject);
                    lifeScene.GetArrayElementAtIndex(i).objectReferenceValue = null;
                    lifeScene.DeleteArrayElementAtIndex(i);
                }
                GUILayout.EndHorizontal();
                break;
            }

            GUILayout.Space(5);
            GUILayout.EndHorizontal();
        }
        GUILayout.Space(10);
        //string NPC = serializedObject.targetObject.name;
        SerializedProperty newEntity = serializedObject.FindProperty("newLS");

        GUILayout.BeginHorizontal();
        EditorGUILayout.PrefixLabel("Drag a LifeScene");
        EditorGUILayout.PropertyField(newEntity, new GUIContent(""));
        GUILayout.EndHorizontal();
        GUILayout.Space(5);
        GUILayout.BeginHorizontal();
        GUILayout.FlexibleSpace();

        if (GUILayout.Button("Add an LifeScene", EditorStyles.miniButton, GUILayout.ExpandWidth(false), GUILayout.Width(150)))
        {
            lifeScene.InsertArrayElementAtIndex(lifeScene.arraySize);
            lifeScene.GetArrayElementAtIndex(lifeScene.arraySize - 1).objectReferenceValue = newEntity.objectReferenceValue;
            newEntity.objectReferenceValue = null;
        }
        GUILayout.FlexibleSpace();
        GUILayout.EndHorizontal();
        GUILayout.Space(10);

        GUILayout.BeginHorizontal();
        GUILayout.FlexibleSpace();
        EditorGUILayout.LabelField("Multi-Selection of LifeScenes");
        GUILayout.FlexibleSpace();
        GUILayout.EndHorizontal();
        GUILayout.Space(5);

        GUILayout.BeginHorizontal();
        GUILayout.FlexibleSpace();
        GUILayout.Space(5);

        Type         type         = Assembly.GetAssembly(typeof(Editor)).GetType("UnityEditor.InspectorWindow");
        PropertyInfo propertyInfo = type.GetProperty("isLocked");

        //string textbutton = "Lock Inspector and Select LifeScenes";

        clicked = GUILayout.Toggle(clicked, new GUIContent(buttonText.stringValue), EditorStyles.miniButton, GUILayout.ExpandWidth(false), GUILayout.Width(220));
        if (clicked == true && clickedB == false)
        {
            clickedB = true;
            if (EditorWindow.focusedWindow != null && EditorWindow.focusedWindow.GetType().Name == "InspectorWindow" && clickedB == true)
            {
                propertyInfo.SetValue(EditorWindow.focusedWindow, true, null);
                actualWindow           = Selection.activeGameObject;
                buttonText.stringValue = "Unlock Inspector after Adding LifeScenes";
            }
        }

        if (clicked == false && clickedB == true)
        {
            clickedB = false;
            if (EditorWindow.focusedWindow != null && EditorWindow.focusedWindow.GetType().Name == "InspectorWindow" && clickedB == false)
            {
                Selection.activeGameObject = actualWindow;
                propertyInfo.SetValue(EditorWindow.focusedWindow, false, null);
                buttonText.stringValue = "Lock Inspector and Select LifeScenes";
            }
        }

        if (clickedB == true)
        {
            GUI.enabled = true;
        }
        else
        {
            GUI.enabled = false;
        }
        if (GUILayout.Button("Add selected LifeScenes", EditorStyles.miniButton, GUILayout.ExpandWidth(false), GUILayout.Width(150)))
        {
            selectLS = Selection.gameObjects;
            Array.Sort(selectLS, CompareObNames);
            for (int i = 0; i < lifeScenesLS.LifeSceneNames.Length; i++)
            {
                for (int j = 0; j < selectLS.Length; j++)
                {
                    if (selectLS[j].name == lifeScenesLS.LifeSceneNames[i].name)
                    {
                        int alreadyLS = 0;
                        for (int k = 0; k < lifeScene.arraySize; k++)
                        {
                            if (selectLS[j].name == lifeScene.GetArrayElementAtIndex(k).objectReferenceValue.name)
                            {
                                alreadyLS = 1;
                            }
                        }
                        if (alreadyLS == 0)
                        {
                            lifeScene.InsertArrayElementAtIndex(lifeScene.arraySize);
                            lifeScene.GetArrayElementAtIndex(lifeScene.arraySize - 1).objectReferenceValue = selectLS[j];
                        }
                    }
                }
            }
        }
        if (clickedB == true)
        {
            GUI.enabled = true;
        }
        else
        {
            GUI.enabled = false;
        }

        GUILayout.FlexibleSpace();
        GUILayout.EndHorizontal();

        if (lifeScene.isInstantiatedPrefab)
        {
            SetBoldDefaultFont(lifeScene.prefabOverride);
        }
        GUILayout.Space(10);

        serializedObject.ApplyModifiedProperties();
    }