public override void OnClick(TreeView treeview) { ShaderEditor editor = (ShaderEditor)LibraryGUI.GetActiveContent(typeof(ShaderEditor)); if (editor == null) { editor = new ShaderEditor(); LibraryGUI.LoadEditor(editor); } editor.Text = Text; editor.Dock = DockStyle.Fill; editor.FillEditor(this, ((SHARCFB)Parent.Parent).header.sharcNX.header); }
public override void OnClick(TreeView treeview) { TextEditor editor = (TextEditor)LibraryGUI.GetActiveContent(typeof(TextEditor)); if (editor == null) { editor = new TextEditor(); editor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(editor); } editor.Text = Text; editor.FillEditor(string.Join("", Code)); }
public override void OnClick(TreeView treeview) { ShaderBinaryDisplay editor = (ShaderBinaryDisplay)LibraryGUI.GetActiveContent(typeof(ShaderBinaryDisplay)); if (editor == null) { editor = new ShaderBinaryDisplay(); editor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(editor); } editor.Text = Text; editor.FillEditor(Utils.CombineByteArray(data.ToArray()), DecompileShader()); }
private void UpdateEditor() { ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase)); if (editor == null) { editor = new ImageEditorBase(); editor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(editor); } editor.LoadProperties(GenericProperties); editor.LoadImage(this); }
public override void OnClick(TreeView treeview) { ArchiveFilePanel editor = (ArchiveFilePanel)LibraryGUI.GetActiveContent(typeof(ArchiveFilePanel)); if (editor == null) { editor = new ArchiveFilePanel(); editor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(editor); } editor.LoadFile((ArchiveFileInfo)Tag); editor.UpdateEditor(); }
public void UpdateEditor() { BotwActorEditorControl editor = (BotwActorEditorControl)LibraryGUI.GetActiveContent(typeof(BotwActorEditorControl)); if (editor == null) { editor = new BotwActorEditorControl(); editor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(editor); } editor.Text = Text; editor.LoadActor(this); }
public override void OnClick(TreeView treeview) { HexEditor editor = (HexEditor)LibraryGUI.GetActiveContent(typeof(HexEditor)); if (editor == null) { editor = new HexEditor(); LibraryGUI.LoadEditor(editor); } editor.Text = Text; editor.Dock = DockStyle.Fill; editor.LoadData(Data); }
public override void OnClick(TreeView treeView) { ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase)); if (editor == null) { editor = new ImageEditorBase(); editor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(editor); } editor.LoadProperties(GenericProperties); editor.LoadImage(this); }
private bool IsEditorActive() { BfresEditor bfresEditor = (BfresEditor)LibraryGUI.GetActiveContent(typeof(BfresEditor)); if (bfresEditor != null) { var imageEditor = bfresEditor.GetActiveEditor(typeof(ImageEditorBase)); return(imageEditor != null); } else { ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase)); return(editor != null); } }
public override void OnClick(TreeView treeview) { if (msbt != null) { MSBTEditor editor = (MSBTEditor)LibraryGUI.GetActiveContent(typeof(MSBTEditor)); if (editor == null) { editor = new MSBTEditor(); editor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(editor); } editor.LoadMSBT(msbt); } }
public override void OnClick(TreeView treeview) { TextEditor editor = (TextEditor)LibraryGUI.GetActiveContent(typeof(TextEditor)); if (editor == null) { editor = new TextEditor(); editor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(editor); } editor.Text = Text; editor.FillEditor(Bfsha2Xml.WriteShaderModel(shaderModel)); editor.IsXML = true; }
private void UpdateEditor() { ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase)); if (editor == null) { editor = new ImageEditorBase(); editor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(editor); } editor.LoadProperties(new WtaProperties(Format, Width, Height, Depth, SurfaceType, ImageSize, HeaderSize)); editor.LoadImage(this); }
public override void OnClick(TreeView treeview) { STPropertyGrid editor = (STPropertyGrid)LibraryGUI.GetActiveContent(typeof(STPropertyGrid)); if (editor == null) { editor = new STPropertyGrid(); LibraryGUI.LoadEditor(editor); } var prop = new BarsProperty(bars); editor.Text = Text; editor.Dock = DockStyle.Fill; editor.LoadProperty(prop, null); }
public override void OnClick(TreeView treeview) { if (UnknownData != null && UnknownData.Length > 0) { HexEditor editor = (HexEditor)LibraryGUI.GetActiveContent(typeof(HexEditor)); if (editor == null) { editor = new HexEditor(); LibraryGUI.LoadEditor(editor); } editor.Text = Text; editor.Dock = DockStyle.Fill; editor.LoadData(UnknownData); editor.SaveData += (object sender, byte[] data) => this.UnknownData = data; } }
private void ShowBfwavPlayer() { var audioFile = new VGAdudioFile(); audioFile.LoadAudio(new MemoryStream(Data), new BFWAV()); AudioPlayerPanel editor = (AudioPlayerPanel)LibraryGUI.GetActiveContent(typeof(AudioPlayerPanel)); if (editor == null) { editor = new AudioPlayerPanel(); LibraryGUI.LoadEditor(editor); } editor.Text = Text; editor.Dock = DockStyle.Fill; editor.LoadFile(audioFile.audioData, new BFWAV(), true); }
public override void Replace(string FileName) { FTEX ftex = new FTEX(); ftex.ReplaceTexture(FileName, Format); if (ftex.texture != null) { surface.swizzle = ftex.texture.Swizzle; surface.tileMode = (uint)ftex.texture.TileMode; surface.format = (uint)ftex.texture.Format; surface.aa = (uint)ftex.texture.AAMode; surface.use = (uint)ftex.texture.Use; surface.alignment = (uint)ftex.texture.Alignment; surface.dim = (uint)ftex.texture.Dim; surface.width = (uint)ftex.texture.Width; surface.height = (uint)ftex.texture.Height; surface.depth = (uint)ftex.texture.Depth; surface.numMips = (uint)ftex.texture.MipCount; surface.imageSize = (uint)ftex.texture.Data.Length; surface.mipSize = (uint)ftex.texture.MipData.Length; surface.data = ftex.texture.Data; surface.mipData = ftex.texture.MipData; surface.mipOffset = ftex.texture.MipOffsets; surface.firstMip = ftex.texture.ViewMipFirst; surface.firstSlice = 0; surface.numSlices = ftex.texture.ArrayLength; surface.imageCount = ftex.texture.MipCount; surface.pitch = ftex.texture.Pitch; surface.texRegs = GX2.CreateRegisters(surface); SetChannelComponents(); Format = FTEX.ConvertFromGx2Format((Syroot.NintenTools.Bfres.GX2.GX2SurfaceFormat)surface.format); Width = surface.width; Height = surface.height; MipCount = surface.numMips; ArrayCount = surface.depth; ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase)); if (editor != null) { UpdateEditor(); } } }
public void UpdateEditor() { ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase)); if (editor == null) { editor = new ImageEditorBase(); editor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(editor); } editor.Text = Text; var tex = FTEX.FromGx2Surface(surface, Text); tex.MipCount = MipCount; editor.LoadProperties(tex); editor.LoadImage(this); }
public void UpdateEditor() { //Here we check for an active editor and load a new one if not found //This is used when a tree/object editor is used ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase)); if (editor == null) { editor = new ImageEditorBase(); editor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(editor); } //Load our image and any properties //If you don't make a class for properties you can use a generic class provided in STGenericTexture editor.LoadProperties(GenericProperties); editor.LoadImage(this); }
public override void OnClick(TreeView treeview) { if (LocFile == null) { LocFile = (NLG_NLOC)STFileLoader.OpenFileFormat(DataStream, "", true, true); } TextEditor editor = (TextEditor)LibraryGUI.GetActiveContent(typeof(TextEditor)); if (editor == null) { editor = new TextEditor(); LibraryGUI.LoadEditor(editor); } editor.Text = Text; editor.Dock = DockStyle.Fill; editor.FillEditor(LocFile.ConvertToString()); }
public override void OnClick(TreeView treeview) { ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase)); if (editor == null) { editor = new ImageEditorBase(); editor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(editor); } if (GX2Surface != null) { var tex = Bfres.Structs.FTEX.FromGx2Surface(GX2Surface, Text); editor.LoadProperties(tex); } editor.Text = Text; editor.LoadImage(this); }
public static void LoadStage(string MapName) { string StageByml = $"{Runtime.SmoGamePath}\\StageData\\{MapName}Map.szs"; Console.WriteLine($"{StageByml} {File.Exists($"{StageByml}")}"); if (File.Exists($"{StageByml}")) { var TextureSzs = $"{Runtime.SmoGamePath}\\ObjectData\\{MapName}Texture.szs"; ObjectEditor editor = new ObjectEditor(); LibraryGUI.CreateMdiWindow(editor); var level = new Level(StageByml, -1); foreach (var obj in level.objs) { foreach (var ob in obj.Value) { var Transform = Utils.TransformValues(ob.transform.Pos, ob.transform.Rot, ob.transform.Scale); var bfresData = BfresFromSzs(ob.Name); if (bfresData != null) { BFRES bfresFile = (BFRES)STFileLoader.OpenFileFormat(ob.Name, bfresData); bfresFile.BFRESRender.ModelTransform = Transform; editor.AddNode(bfresFile); bfresFile.LoadEditors(null); DiableLoadCheck(); } } } TextureSzs = null; GC.Collect(); } BfresEditor bfresEditor = (BfresEditor)LibraryGUI.GetActiveContent(typeof(BfresEditor)); bfresEditor.DisplayAll = true; }
public void LoadCostumes(string fileName) { editor = null; fileName = System.IO.Path.ChangeExtension(fileName, null); List <string> CostumeNames = new List <string>(); CostumeNames.Add($"{fileName}.szs"); CostumeNames.Add($"{fileName}Face.szs"); CostumeNames.Add($"{fileName}Eye.szs"); CostumeNames.Add($"{fileName}Head.szs"); CostumeNames.Add($"{fileName}HeadTexture.szs"); CostumeNames.Add($"{fileName}Under.szs"); CostumeNames.Add($"{fileName}HandL.szs"); CostumeNames.Add($"{fileName}HandR.szs"); CostumeNames.Add($"{fileName}HandTexture.szs"); CostumeNames.Add($"{fileName}BodyTexture.szs"); CostumeNames.Add($"{fileName}Shell.szs"); CostumeNames.Add($"{fileName}Tail.szs"); CostumeNames.Add($"{fileName}Hair.szs"); // CostumeNames.Add($"{fileName}Hakama.szs"); CostumeNames.Add($"{fileName}Skirt.szs"); // CostumeNames.Add($"{fileName}Poncho.szs"); CostumeNames.Add($"{fileName}Guitar.szs"); foreach (string path in CostumeNames) { Console.WriteLine("Path = " + path); if (System.IO.File.Exists(path)) { LoadCostume(path); } else { //Load default meshes unless it's these file names List <string> ExcludeFileList = new List <string>(new string[] { "MarioHack", "MarioDot", }); bool Exluded = ExcludeFileList.Any(path.Contains); if (Exluded == false) { string parent = System.IO.Directory.GetParent(path).FullName; if (path.Contains($"{fileName}Face")) { LoadCostume($"{parent}\\MarioFace.szs"); } else if (path.Contains($"{fileName}Eye")) { LoadCostume($"{parent}\\MarioEye.szs"); } else if (path.Contains($"{fileName}HeadTexture")) { LoadCostume($"{parent}\\MarioHeadTexture.szs"); } else if (path.Contains($"{fileName}Head")) { LoadCostume($"{parent}\\MarioHead.szs"); } else if (path.Contains($"{fileName}HandL")) { LoadCostume($"{parent}\\MarioHandL.szs"); } else if (path.Contains($"{fileName}HandR")) { LoadCostume($"{parent}\\MarioHandR.szs"); } else if (path.Contains($"{fileName}HandTexture")) { LoadCostume($"{parent}\\MarioHandTexture.szs"); } } } } BfresEditor bfresEditor = (BfresEditor)LibraryGUI.GetActiveContent(typeof(BfresEditor)); bfresEditor.DisplayAll = true; }
public void LoadEditors(TreeNode Wrapper, Action OnPropertyChanged) { BcresEditor bcresEditor = (BcresEditor)LibraryGUI.GetActiveContent(typeof(BcresEditor)); bool HasModels = RenderedBcres.Models.Count > 0; if (bcresEditor == null) { bcresEditor = new BcresEditor(HasModels); bcresEditor.Dock = DockStyle.Fill; LibraryGUI.LoadEditor(bcresEditor); } if (!DrawablesLoaded) { ObjectEditor.AddContainer(DrawableContainer); for (int m = 0; m < RenderedBcres.Models.Count; m++) { if (RenderedBcres.Models[m].Skeleton.Renderable != null) { DrawableContainer.Drawables.Add(RenderedBcres.Models[m].Skeleton.Renderable); } } DrawablesLoaded = true; } if (Runtime.UseOpenGL) { bcresEditor.LoadViewport(this, DrawableContainer); } if (Wrapper is BcresTextureMapWrapper) { BcresSamplerEditorSimple editor = (BcresSamplerEditorSimple)bcresEditor.GetActiveEditor(typeof(BcresSamplerEditorSimple)); if (editor == null) { editor = new BcresSamplerEditorSimple(); editor.Dock = DockStyle.Fill; bcresEditor.LoadEditor(editor); } editor.LoadTexture(((BcresTextureMapWrapper)Wrapper)); } else if (Wrapper is BCRES) { LoadPropertyGrid(((BCRES)Wrapper).BcresFile, bcresEditor, OnPropertyChanged); } else if (Wrapper is MTOBWrapper) { LoadPropertyGrid(((MTOBWrapper)Wrapper).Material, bcresEditor, OnPropertyChanged); } else if (Wrapper is CMDLWrapper) { LoadPropertyGrid(((CMDLWrapper)Wrapper).Model, bcresEditor, OnPropertyChanged); } else if (Wrapper is CRESBoneWrapper) { LoadPropertyGrid(((CRESBoneWrapper)Wrapper).Bone, bcresEditor, OnPropertyChanged); } else if (Wrapper is CRESSkeletonWrapper) { LoadPropertyGrid(((CRESSkeletonWrapper)Wrapper).Skeleton, bcresEditor, OnPropertyChanged); } }