static void Main(string[] args) { /* * SurviveContext context = new SurviveContext(args); * context.AddPoseUpdateCallback(HMDUpdate, -1); * * * while (context.Poll() == 0) { * var so = libsurvive.cfunctions * } */ LibSurViveAPI api = LibSurViveAPI.Instance; var so = api.GetSurviveObjectByName("HMD"); }
static void Main(string[] args) { LibSurViveAPI api = LibSurViveAPI.Instance; var so = api.GetSurviveObjectByName("HMD"); }