public void LilianHanPop() { if (isShow[(int)PopType.LiLianHan] != true) { GameObject obj = Instantiate(lilianHanPop); obj.SetActive(true); LiLianHanPop pop = obj.GetComponent <LiLianHanPop>(); pop.InitData(); pop.transform.parent = this.transform; pop.transform.localScale = Vector3.one; isShow[(int)PopType.LiLianHan] = true; } }
public void OpenHanPop(LiLianHanPop p) { hanPop = p; LiLianCardInfo(); }