コード例 #1
0
 /// ------------------------------------------------------------------------------------
 /// <summary>
 /// Initializes a new instance of the <see cref="TsStringComparer"/> class.
 /// </summary>
 /// <param name="icuLocale">The icu locale that is used to create a collating engine.
 /// </param>
 /// ------------------------------------------------------------------------------------
 public TsStringComparer(string icuLocale)
 {
     m_collatingEngine   = LgIcuCollatorClass.Create();
     m_IcuCleanupManager = IcuCleanupManagerClass.Create();
     m_IcuCleanupManager.RegisterCleanupCallback(this);
     m_icuLocale = icuLocale;
 }
コード例 #2
0
ファイル: ConfiguredExport.cs プロジェクト: sillsdev/WorldPad
        /// <summary>
        /// Get the lead character, either a single character or a composite matching something
        /// in the sort rules.  (We need to support multi-graph letters.  See LT-9244.)
        /// </summary>
        private string GetLeadChar(string sEntryNFD, string sWs)
        {
            if (string.IsNullOrEmpty(sEntryNFD))
            {
                return("");
            }
            string sEntry = Icu.ToLower(sEntryNFD, sWs);
            Dictionary <string, string> mapChars;
            Set <string> sortChars = GetDigraphs(sWs, out mapChars);
            string       sEntryT   = sEntry;
            bool         fChanged  = false;

            do
            {
                foreach (string key in mapChars.Keys)
                {
                    sEntry = sEntry.Replace(key, mapChars[key]);
                }
                fChanged = sEntryT != sEntry;
                sEntryT  = sEntry;
            } while (fChanged);
            string sFirst = sEntry.Substring(0, 1);

            foreach (string sChar in sortChars)
            {
                if (sEntry.StartsWith(sChar))
                {
                    if (sFirst.Length < sChar.Length)
                    {
                        sFirst = sChar;
                    }
                }
            }
            // We don't want sFirst for an ignored first character or digraph.
            ILgCollatingEngine lce = LgIcuCollatorClass.Create();

            lce.Open(sWs);
            byte[] ka = (byte[])lce.get_SortKeyVariant(sFirst, LgCollatingOptions.fcoDefault);
            if (ka[0] == 1)
            {
                string sT = sEntry.Substring(sFirst.Length);
                return(GetLeadChar(sT, sWs));
            }
            return(sFirst);
        }
コード例 #3
0
        /// <summary>
        /// Creates a TreeNode tree along genres populated by the texts that claim them.
        /// The list of textsWithNoGenre is also populated.
        /// Recursively descend the genre tree and duplicate parts that have corresponding texts.
        /// </summary>
        /// <param name="parent">The parent to attach the genres to. If null, nothing is done.</param>
        /// <param name="genreList">The owning sequence of genres - its a tree.</param>
        /// <param name="allTexts">The flat list of all texts in the project.</param>
        private void LoadTextsFromGenres(TreeNode parent, IFdoOwningSequence <ICmPossibility> genreList, IEnumerable <FDO.IText> allTexts)
        {
            if (parent == null)
            {
                return;
            }
            var sortedGenreList = new List <ICmPossibility>();

            foreach (var gen in genreList)
            {
                sortedGenreList.Add(gen);
            }
            var sorter = new CmPossibilitySorter();

            sortedGenreList.Sort(sorter);
            foreach (var gen in sortedGenreList)
            {
                // This tree node is added to genreTreeNodes if there are texts or children
                var genItem = new TreeNode(gen.ChooserNameTS.Text);

                // LT-12179: Create a List for collecting selected tree nodes which we will later sort
                // before actually adding them to the tree:
                var sortedNodes    = new List <TreeNode>();
                var foundFirstText = false;
                // Create a collator ready for sorting:
                var collator = LgIcuCollatorClass.Create();

                foreach (IText tex in allTexts)
                {                   // This tex may not have a genre or it may claim to be in more than one
                    foreach (var tgen in tex.GenresRC)
                    {
                        if (tgen.Equals(gen))
                        {
                            // The current tex is valid, so create a TreeNode with its details:
                            var texItem = new TreeNode(tex.ChooserNameTS.Text);
                            texItem.Tag  = tex.ContentsOA;
                            texItem.Name = "Text";

                            // LT-12179: Add the new TreeNode to the (not-yet-)sorted list:
                            sortedNodes.Add(texItem);

                            // LT-12179: If this is the first tex we've added, establish the collator's details
                            // according to the writing system at the start of the tex:
                            if (!foundFirstText)
                            {
                                foundFirstText = true;
                                var ws1      = tex.ChooserNameTS.get_WritingSystemAt(0);
                                var wsEngine = gen.Cache.WritingSystemFactory.get_EngineOrNull(ws1);
                                collator.Open(wsEngine.Id);
                            }
                            break;
                        }
                    }
                }

                // LT-12179:
                if (foundFirstText)
                {
                    // Order the TreeNodes alphabetically:
                    sortedNodes.Sort((x, y) => collator.Compare(x.Text, y.Text, LgCollatingOptions.fcoIgnoreCase));
                    // Add the TreeNodes to the tree:
                    genItem.Nodes.AddRange(sortedNodes.ToArray());
                }

                if (gen.SubPossibilitiesOS.Count > 0)
                {                   // Descend to the child genres regardless if there were texts assigned to this genre
                    LoadTextsFromGenres(genItem, gen.SubPossibilitiesOS, allTexts);
                }

                //Add the node even if there are no texts that point to this genre.
                genItem.Tag  = gen;                 // ICmPossibility
                genItem.Name = "Genre";
                parent.Nodes.Add(genItem);
            }
        }
コード例 #4
0
        /// ------------------------------------------------------------------------------------
        /// <summary>
        /// Load texts by Genre into the texts tree view.
        /// </summary>
        /// <param name="cache">The cache.</param>
        /// <returns>A control tree of the Texts in the project</returns>
        /// ------------------------------------------------------------------------------------
        public TreeNode LoadTextsByGenreAndWithoutGenre(FdoCache cache)
        {
            if (cache.LanguageProject.GenreListOA == null)
            {
                return(null);
            }
            var genreList = cache.LanguageProject.GenreListOA.PossibilitiesOS;

            Debug.Assert(genreList != null);
            var allTexts = cache.ServiceLocator.GetInstance <ITextRepository>().AllInstances();

            if (allTexts == null)
            {
                return(null);
            }

            // Title node for all texts, Biblical and otherwise
            var textsNode = new TreeNode("All Texts in Genres and not in Genres");

            textsNode.Name = "Texts";

            // For each genre, find the texts that claim it
            LoadTextsFromGenres(textsNode, genreList, allTexts);

            var textsWithNoGenre = new List <TreeNode>();            // and get the ones with no genre
            // LT-12179: Create a List for collecting selected tree nodes which we will later sort
            // before actually adding them to the tree:
            var foundFirstText = false;
            // Create a collator ready for sorting:
            var collator = LgIcuCollatorClass.Create();

            foreach (var tex in allTexts)
            {
                if (tex.GenresRC.Count == 0)
                {
                    var texItem = new TreeNode(tex.ChooserNameTS.Text);
                    texItem.Tag  = tex.ContentsOA;
                    texItem.Name = "Text";
                    textsWithNoGenre.Add(texItem);

                    // LT-12179: If this is the first tex we've added, establish the collator's details
                    // according to the writing system at the start of the tex:
                    if (!foundFirstText)
                    {
                        foundFirstText = true;
                        var ws1      = tex.ChooserNameTS.get_WritingSystemAt(0);
                        var wsEngine = cache.WritingSystemFactory.get_EngineOrNull(ws1);
                        collator.Open(wsEngine.Id);
                    }
                }
            }

            if (textsWithNoGenre.Count > 0)
            {
                // LT-12179: Order the TreeNodes alphabetically:
                textsWithNoGenre.Sort((x, y) => collator.Compare(x.Text, y.Text, LgCollatingOptions.fcoIgnoreCase));

                // Make a TreeNode for the texts with no known genre
                var woGenreTreeNode = new TreeNode("No Genre", textsWithNoGenre.ToArray());
                woGenreTreeNode.Name = "TextsWoGenre";
                textsNode.Nodes.Add(woGenreTreeNode);
            }
            return(textsNode);
        }