private void BattleEditor_Cancel(object sender, EventArgs e) { Leviathan.Editors.BattleEditor.BattleEditorForm bef = (Leviathan.Editors.BattleEditor.BattleEditorForm)sender; bef.Close(); this.Close(); }
private void BattleEditor_Ok(object sender, EventArgs e) { Leviathan.Editors.BattleEditor.BattleEditorForm bef = (Leviathan.Editors.BattleEditor.BattleEditorForm)sender; ResourceManager.Map.Segments[SegmentId].Special = bef.Special; bef.Close(); this.Close(); }