// Entered enter trigger private void OnTriggerEnter(Collider other) { if (!other.CompareTag(Constants.TAG_PLAYER)) { return; } if (LevelsManager.CurrentLevel == 1) { print("That is the first level"); return; } LevelsManager.OnEnterReached(); }
// Entered enter trigger private void OnTriggerEnter(Collider other) { if (!other.CompareTag(Constants.TAG_PLAYER)) { return; } if (LevelsManager.CurrentLevel == 1) { print("That is the first level"); return; } LevelsManager.OnEnterReached(); }