public void TaskGenerationFor9Level() { LevelsDataBase.Level9(); SyncDataOfLevel(); limit_tasks = 6; now_number_task++; }
public void HighTaskGeneration() { choose_type_question = UnityEngine.Random.Range(1, 5); if (choose_type_question == 1) { //ProchentTasks LevelsDataBase.Level7(); SyncDataOfLevel(); isProchenTask = true; } if (choose_type_question == 2) { //DiskriminantTasks LevelsDataBase.Level10(); SyncDataOfLevel(); isDiskriminantTask = true; } if (choose_type_question == 3) { //QuadUravTasks LevelsDataBase.Level6(); SyncDataOfLevel(); isQuadUravTask = true; } if (choose_type_question == 4) { //SinCosTanTasks LevelsDataBase.Level9(); SyncDataOfLevel(); isSinCosTanTask = true; } }