private void Start() { keyValet = FindObjectOfType <KeyValet>(); levelValet = FindObjectOfType <LevelValet>(); brighter = keyValet.GetKey("Light-Brighten"); darker = keyValet.GetKey("Light-Darken"); directionalLight = GetComponent <Light>(); }
private void ClockInit() { audioSource = GetComponent <AudioSource>(); audioHandler = FindObjectOfType <AudioHandler>(); levelValet = FindObjectOfType <LevelValet>(); keyValet = FindObjectOfType <KeyValet>(); endOfLine = keyValet.GetKey("Clock-Quit"); guiUp = keyValet.GetKey("GUI-Larger"); guiDown = keyValet.GetKey("GUI-Smaller"); toggleClick = keyValet.GetKey("Clock-ToggleClicks"); toggleLamp = keyValet.GetKey("Clock-ToggleLamp"); toggleOverlay = keyValet.GetKey("Clock-ToggleOverlay"); toggleStopwatch = keyValet.GetKey("Clock-ToggleStopwatch"); switchTheme = keyValet.GetKey("Clock-SwitchTheme"); rFac_Hour = notch * rFac_12Hour * 2; }
private void Start() { levelValet = FindObjectOfType <LevelValet>(); }