コード例 #1
0
 // Use this for initialization
 void Awake()
 {
     while (abilities.Count < 5)
     {
         abilities.Add(null);
         abilityLevels.Add(0);
         abilityXP.Add(0);
     }
     // get a reference to the level up skills button
     levelUpButton = FindObjectOfType <LevelUpSkillsButton>();
     // set the number of unlocked slots
     numberOfUnlockedSlots = SpecialisedAbilityManager.getNumberOfSpecialisationSlots(GetComponent <CharacterStats>().level);
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     levelUpSkillsButton = FindObjectOfType <LevelUpSkillsButton>();
 }