public override void OnInspectorGUI() { DrawDefaultInspector(); LevelSetter myScript = (LevelSetter)target; GUILayout.Label(myScript.coord.ToString()); if (GUILayout.Button("Move Up")) { myScript.MoveUp(); } GUILayout.BeginHorizontal(); if (GUILayout.Button("Move Left")) { myScript.MoveLeft(); } if (GUILayout.Button("Move Right")) { myScript.MoveRight(); } GUILayout.EndHorizontal(); if (GUILayout.Button("Move Down")) { myScript.MoveDown(); } }
public void MovePointerLeft() { pointer.MoveLeft(); }