public void RenameLevel(string newName) { LevelSelectWidget_Editor levelSelect = GameObject.FindObjectOfType <LevelSelectWidget_Editor> (); levelName = newName; levelSelect.PopulateDropdown(); }
public void btn_SaveLevel() { LevelEditor editor = GameObject.FindObjectOfType <LevelEditor> (); editor.SaveLevelData(); LevelSelectWidget_Editor levelSelect = GameObject.FindObjectOfType <LevelSelectWidget_Editor> (); levelSelect.PopulateDropdown(); }