public static int get_Reward(IntPtr l) { int result; try { LevelScenarioHandleNetTask levelScenarioHandleNetTask = (LevelScenarioHandleNetTask)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, levelScenarioHandleNetTask.Reward); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { int scenarioId; LuaObject.checkType(l, 2, out scenarioId); LevelScenarioHandleNetTask o = new LevelScenarioHandleNetTask(scenarioId); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }