void LevelEntered(LevelEnteringEvent e) { print("level entered"); switch (e.levelType) { case LevelType.Starting: _iMusicId = 1; break; case LevelType.Normal: _iMusicId = 1; break; case LevelType.Separated: _iMusicId = 2; break; case LevelType.Combined: _iMusicId = 3; break; default: break; } if (_iCurrentMusicId != _iMusicId) { PlayMusicById(_iMusicId); _iCurrentMusicId = _iMusicId; } }
void LevelEntered(LevelEnteringEvent e) { switch (e.levelType) { case LevelType.Starting: _bStartingLevel = true; _bCombinedLevel = false; break; case LevelType.Normal: _bStartingLevel = false; _bCombinedLevel = false; break; case LevelType.Separated: _bStartingLevel = false; _bCombinedLevel = false; break; case LevelType.Combined: _bStartingLevel = false; _bCombinedLevel = true; break; default: break; } }