IEnumerator IDisplayLevelCompleteUI() { yield return(new WaitForSeconds(2f)); LevelCompletePanel.PanelType openPanel = tutorialEnabled ? LevelCompletePanel.PanelType.TutorialComplete : LevelCompletePanel.PanelType.Stats; TogglePanel(openPanel); }
public void TogglePanel(LevelCompletePanel.PanelType pt) { Toggle(true); stats.Toggle(stats.type == pt); challenges.Toggle(challenges.type == pt); level.Toggle(level.type == pt); tutorialComplete.Toggle(tutorialComplete.type == pt); titleText.text = tutorialEnabled ? "Tutorial Complete!" : GameController.SESSION_SCORE.ToString(); }