public void ThrowTurban(Level144TurbanColors color) { whiteTurban.SetActive(false); yellowTurban.SetActive(false); blackTurban.SetActive(false); switch (color) { case Level144TurbanColors.Black: (turban = blackTurban).SetActive(true); blackTurban.GetComponent <SpriteRenderer>().color = Color.white; break; case Level144TurbanColors.Yellow: (turban = yellowTurban).SetActive(true); yellowTurban.GetComponent <SpriteRenderer>().color = Color.white; break; case Level144TurbanColors.White: (turban = whiteTurban).SetActive(true); whiteTurban.GetComponent <SpriteRenderer>().color = Color.white; break; } StewFlame(); }
public void Show(Level144TurbanColors color) { turbans[(int)color].Show(); }