public BloomAndLensFlares() { this.screenBlendMode = BloomScreenBlendMode.Add; this.hdr = HDRBloomMode.Auto; this.sepBlurSpread = 1.5f; this.useSrcAlphaAsMask = 0.5f; this.bloomIntensity = 1f; this.bloomThreshhold = 0.5f; this.bloomBlurIterations = 2; this.hollywoodFlareBlurIterations = 2; this.lensflareMode = LensflareStyle34.Anamorphic; this.hollyStretchWidth = 3.5f; this.lensflareIntensity = 1f; this.lensflareThreshhold = 0.3f; this.flareColorA = new Color(0.4f, 0.4f, 0.8f, 0.75f); this.flareColorB = new Color(0.4f, 0.8f, 0.8f, 0.75f); this.flareColorC = new Color(0.8f, 0.4f, 0.8f, 0.75f); this.flareColorD = new Color(0.8f, 0.4f, 0.0f, 0.75f); this.blurWidth = 1f; }
public BloomAndLensFlares() { this.screenBlendMode = BloomScreenBlendMode.Add; this.hdr = HDRBloomMode.Auto; this.sepBlurSpread = 1.5f; this.useSrcAlphaAsMask = 0.5f; this.bloomIntensity = 1f; this.bloomThreshhold = 0.5f; this.bloomBlurIterations = 2; this.hollywoodFlareBlurIterations = 2; this.lensflareMode = LensflareStyle34.Anamorphic; this.hollyStretchWidth = 3.5f; this.lensflareIntensity = 1f; this.lensflareThreshhold = 0.3f; this.flareColorA = new Color(0.4f, 0.4f, 0.8f, 0.75f); this.flareColorB = new Color(0.4f, 0.8f, 0.8f, 0.75f); this.flareColorC = new Color(0.8f, 0.4f, 0.8f, 0.75f); this.flareColorD = new Color(0.8f, 0.4f, 0.0f, 0.75f); this.blurWidth = 1f; }