private void SetLanguage(GameLanguage language) { LegacyBootstrapper.UserConfig.GameLanguage = language; LegacyBootstrapper.UserConfig.Save(LegacyBootstrapper.UserConfigFilePath); LegacyBootstrapper.SetUILanguage(); NavigationService.GoBack(); }
private void Application_Startup(object sender, StartupEventArgs e) { AppDomain.CurrentDomain.UnhandledException += (o, exArgs) => { var logger = LoggerFactory.GetLogger(); var ex = (Exception)exArgs.ExceptionObject; logger.Fatal(ex, ex.Message); }; LegacyBootstrapper.LoadUserConfig(); LegacyBootstrapper.SetUILanguage(); }
private void Application_Startup(object sender, StartupEventArgs e) { LegacyBootstrapper.LoadUserConfig(); LegacyBootstrapper.SetUILanguage(); Steam.ConvertToSteam(LegacyBootstrapper.UserConfig.GameFilesPath); var dialog = new GenericMessageDialog(Celeste_Launcher_Gui.Properties.Resources.SteamConverterSuccess, DialogIcon.None, DialogOptions.Ok); dialog.ShowDialog(); Current.Shutdown(); }
private void SetLanguage(GameLanguage language) { LegacyBootstrapper.UserConfig.GameLanguage = language; LegacyBootstrapper.SetUILanguage(); foreach (var window in App.Current.Windows) { if (window is MainWindow mainWindow) { mainWindow.NavigationFrame.Navigate(new Uri("Pages/EmptyPage.xaml", UriKind.Relative)); } } }
public static async Task StartGame(bool isOffline = false) { Logger.Information("Preparing to start game, is offline: {@isOffline}", isOffline); LegacyBootstrapper.LoadUserConfig(); var pname = Process.GetProcessesByName("spartan"); if (pname.Length > 0) { Logger.Information("Game is already started with PID {@PID}", pname.Select(t => t.Id)); GenericMessageDialog.Show(Properties.Resources.GameAlreadyRunningError, DialogIcon.Warning); return; } //QuickGameScan if (!isOffline || InternetUtils.IsConnectedToInternet()) { Logger.Information("User is online, will perform game scan"); try { var success = false; while (!success) { Logger.Information("Starting quick game scan"); var gameFilePath = !string.IsNullOrWhiteSpace(LegacyBootstrapper.UserConfig.GameFilesPath) ? LegacyBootstrapper.UserConfig.GameFilesPath : GameScannerManager.GetGameFilesRootPath(); Logger.Information("Preparing games canner api"); var gameScannner = new GameScannerManager(gameFilePath, LegacyBootstrapper.UserConfig.IsSteamVersion); await gameScannner.InitializeFromCelesteManifest(); if (!await gameScannner.Scan(true)) { Logger.Information("Game scanner did not approve game files"); var dialogResult = GenericMessageDialog.Show( Properties.Resources.GameScannerDidNotPassQuickScan, DialogIcon.None, DialogOptions.YesNo); if (dialogResult.Value) { var gamePathSelectionWindow = new GamePathSelectionWindow(); gamePathSelectionWindow.ShowDialog(); } else { success = true; } } else { Logger.Information("Game files passed file scanner"); success = true; } } } catch (Exception ex) { Logger.Error(ex, ex.Message); GenericMessageDialog.Show(Properties.Resources.GameScannerScanError, DialogIcon.Warning); } } //isSteam if (!LegacyBootstrapper.UserConfig.IsSteamVersion) { var steamApiDll = Path.Combine(LegacyBootstrapper.UserConfig.GameFilesPath, "steam_api.dll"); if (File.Exists(steamApiDll)) { File.Delete(steamApiDll); } } //MpSettings if (!isOffline && LegacyBootstrapper.UserConfig.MpSettings != null) { if (LegacyBootstrapper.UserConfig.MpSettings.ConnectionType == ConnectionType.Wan) { LegacyBootstrapper.UserConfig.MpSettings.PublicIp = LegacyBootstrapper.CurrentUser.Ip; if (LegacyBootstrapper.UserConfig.MpSettings.PortMappingType == PortMappingType.Upnp) { try { await OpenNat.MapPortTask(1000, 1000); } catch (Exception ex) { Logger.Error(ex, ex.Message); LegacyBootstrapper.UserConfig.MpSettings.PortMappingType = PortMappingType.NatPunch; GenericMessageDialog.Show(Properties.Resources.UPnPDisabledError, DialogIcon.Error); } finally { NatDiscoverer.TraceSource.Close(); } } } } try { //Launch Game var gamePath = !string.IsNullOrWhiteSpace(LegacyBootstrapper.UserConfig.GameFilesPath) ? LegacyBootstrapper.UserConfig.GameFilesPath : GameScannerManager.GetGameFilesRootPath(); var spartanPath = Path.Combine(gamePath, "Spartan.exe"); if (!File.Exists(spartanPath)) { GenericMessageDialog.Show(Properties.Resources.GameScannerSpartanNotFound, DialogIcon.Error); return; } string lang; switch (LegacyBootstrapper.UserConfig.GameLanguage) { case GameLanguage.deDE: lang = "de-DE"; break; case GameLanguage.enUS: lang = "en-US"; break; case GameLanguage.esES: lang = "es-ES"; break; case GameLanguage.frFR: lang = "fr-FR"; break; case GameLanguage.itIT: lang = "it-IT"; break; case GameLanguage.zhCHT: lang = "zh-CHT"; break; case GameLanguage.ptBR: lang = "pt-BR"; break; default: throw new ArgumentOutOfRangeException(nameof(LegacyBootstrapper.UserConfig.GameLanguage), LegacyBootstrapper.UserConfig.GameLanguage, null); } try { if (LegacyBootstrapper.UserConfig.IsDiagnosticMode) { Logger.Information("Diagnostics mode is enabled"); // try { var killInfo = new ProcessStartInfo("cmd.exe", "/c taskkill /F /IM procdump.exe /T") { WorkingDirectory = gamePath, CreateNoWindow = true, UseShellExecute = false, RedirectStandardError = true, RedirectStandardOutput = true }; Logger.Information("Starting prcoess {@Proc} with args {@Procargs}", killInfo.FileName, killInfo.Arguments); Process.Start(killInfo); } catch (Exception ex) { Logger.Error(ex, ex.Message); } var procdumpFileName = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "procdump.exe"); const int maxNumOfCrashDumps = 30; if (!File.Exists(procdumpFileName)) { Logger.Information("Could not find procdump.exe"); LegacyBootstrapper.UserConfig.IsDiagnosticMode = false; throw new FileNotFoundException( Properties.Resources.DiagnosticsModeMissingProcdump, procdumpFileName); } // First ensure that all directories are set var pathToCrashDumpFolder = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments), @"Spartan\MiniDumps"); Logger.Information("CrashDumpFolder is set to {@CrashDumpFolder}", pathToCrashDumpFolder); if (!Directory.Exists(pathToCrashDumpFolder)) { Directory.CreateDirectory(pathToCrashDumpFolder); } // Check for cleanup Directory.GetFiles(pathToCrashDumpFolder) .OrderByDescending(File.GetLastWriteTime) // Sort by age --> old one last .Skip(maxNumOfCrashDumps) // Skip max num crash dumps .ToList() .ForEach(File.Delete); // Remove the rest var excludeExceptions = new[] { "E0434F4D.COM", // .NET native exception "E06D7363.msc", "E06D7363.PAVEEFileLoadException@@", "E0434F4D.System.IO.FileNotFoundException" // .NET managed exception }; var excludeExcpetionsCmd = string.Join(" ", excludeExceptions.Select(elem => "-fx " + elem)); var fullCmdArgs = "-accepteula -mm -e 1 -n 10 " + excludeExcpetionsCmd + " -g -w Spartan.exe \"" + pathToCrashDumpFolder + "\""; var startInfo = new ProcessStartInfo(procdumpFileName, fullCmdArgs) { WorkingDirectory = gamePath, CreateNoWindow = true, UseShellExecute = false, RedirectStandardError = true, RedirectStandardOutput = true }; Logger.Information("Starting prcoess {@Proc} with args {@Procargs}", startInfo.FileName, startInfo.Arguments); Process.Start(startInfo); } } catch (Exception exception) { Logger.Error(exception, exception.Message); GenericMessageDialog.Show(Properties.Resources.DiagnosticsModeError, DialogIcon.Warning); } string arg; if (isOffline) { arg = $"--offline --ignore_rest LauncherLang={lang} LauncherLocale=1033"; } else if (LegacyBootstrapper.UserConfig?.MpSettings == null || LegacyBootstrapper.UserConfig.MpSettings.ConnectionType == ConnectionType.Wan) { arg = LegacyBootstrapper.UserConfig.MpSettings.PortMappingType == PortMappingType.NatPunch ? $"--email \"{CurrentEmail}\" --password \"{CurrentPassword.GetValue()}\" --ignore_rest LauncherLang={lang} LauncherLocale=1033" : $"--email \"{CurrentEmail}\" --password \"{CurrentPassword.GetValue()}\" --no-nat-punchthrough --ignore_rest LauncherLang={lang} LauncherLocale=1033"; } else { arg = $"--email \"{CurrentEmail}\" --password \"{CurrentPassword.GetValue()}\" --online-ip \"{LegacyBootstrapper.UserConfig.MpSettings.PublicIp}\" --ignore_rest LauncherLang={lang} LauncherLocale=1033"; } Logger.Information("Starting game {@GameExecutable} at {@GamePath}", spartanPath, gamePath); Process.Start(new ProcessStartInfo(spartanPath, arg) { WorkingDirectory = gamePath }); } catch (Exception exception) { Logger.Error(exception, exception.Message); GenericMessageDialog.Show(Properties.Resources.StartGameError, DialogIcon.Error); } }