void ProcessLeftStick(ulong updateTick, float deltaTime) { var x = Utility.ValueFromSides(LeftStickLeft.NextRawValue, LeftStickRight.NextRawValue); var y = Utility.ValueFromSides(LeftStickDown.NextRawValue, LeftStickUp.NextRawValue, InputManager.InvertYAxis); Vector2 v; if (RawSticks || LeftStickLeft.Raw || LeftStickRight.Raw || LeftStickUp.Raw || LeftStickDown.Raw) { v = new Vector2(x, y); } else { var lowerDeadZone = Utility.Max(LeftStickLeft.LowerDeadZone, LeftStickRight.LowerDeadZone, LeftStickUp.LowerDeadZone, LeftStickDown.LowerDeadZone); var upperDeadZone = Utility.Min(LeftStickLeft.UpperDeadZone, LeftStickRight.UpperDeadZone, LeftStickUp.UpperDeadZone, LeftStickDown.UpperDeadZone); v = Utility.ApplyCircularDeadZone(x, y, lowerDeadZone, upperDeadZone); } LeftStick.Raw = true; LeftStick.UpdateWithAxes(v.x, v.y, updateTick, deltaTime); LeftStickX.Raw = true; LeftStickX.CommitWithValue(v.x, updateTick, deltaTime); LeftStickY.Raw = true; LeftStickY.CommitWithValue(v.y, updateTick, deltaTime); LeftStickLeft.SetValue(LeftStick.Left.Value, updateTick); LeftStickRight.SetValue(LeftStick.Right.Value, updateTick); LeftStickUp.SetValue(LeftStick.Up.Value, updateTick); LeftStickDown.SetValue(LeftStick.Down.Value, updateTick); }
internal void CommitLeftStick() { LeftStickUp.Commit(); LeftStickDown.Commit(); LeftStickLeft.Commit(); LeftStickRight.Commit(); }
public void CommitLeftStick() { LeftStickUp.Commit(); LeftStickDown.Commit(); LeftStickLeft.Commit(); LeftStickRight.Commit(); }
internal void ProcessLeftStick() { var x = Utility.ValueFromSides(LeftStickLeft.NextRawValue, LeftStickRight.NextRawValue); var y = Utility.ValueFromSides(LeftStickDown.NextRawValue, LeftStickUp.NextRawValue, InputManager.InvertYAxis); Vector2 v; if (RawSticks) { v = new Vector2(x, y); } else { var lowerDeadZone = Utility.Max(LeftStickLeft.LowerDeadZone, LeftStickRight.LowerDeadZone, LeftStickUp.LowerDeadZone, LeftStickDown.LowerDeadZone); var upperDeadZone = Utility.Min(LeftStickLeft.UpperDeadZone, LeftStickRight.UpperDeadZone, LeftStickUp.UpperDeadZone, LeftStickDown.UpperDeadZone); v = Utility.ApplyCircularDeadZone(x, y, lowerDeadZone, upperDeadZone); } LeftStick.Raw = true; LeftStick.UpdateWithAxes(v.X, v.Y); LeftStickX.Raw = true; LeftStickX.CommitWithValue(v.X); LeftStickY.Raw = true; LeftStickY.CommitWithValue(v.Y); LeftStickLeft.SetValue(LeftStick.Left.Value); LeftStickRight.SetValue(LeftStick.Right.Value); LeftStickUp.SetValue(LeftStick.Up.Value); LeftStickDown.SetValue(LeftStick.Down.Value); }
void ProcessLeftStick(ulong updateTick, float deltaTime) { var x = Utility.ValueFromSides(LeftStickLeft.NextRawValue, LeftStickRight.NextRawValue); var y = Utility.ValueFromSides(LeftStickDown.NextRawValue, LeftStickUp.NextRawValue, InputManager.InvertYAxis); Vector2 v; //if (RawSticks) //{ v = new Vector2(x, y); //} //LeftStick.Raw = true; LeftStick.UpdateWithAxes(v.x, v.y, updateTick, deltaTime); //LeftStickX.Raw = true; LeftStickX.CommitWithValue(v.x, updateTick, deltaTime); //LeftStickY.Raw = true; LeftStickY.CommitWithValue(v.y, updateTick, deltaTime); LeftStickLeft.SetValue(LeftStick.Left.Value, updateTick); LeftStickRight.SetValue(LeftStick.Right.Value, updateTick); LeftStickUp.SetValue(LeftStick.Up.Value, updateTick); LeftStickDown.SetValue(LeftStick.Down.Value, updateTick); }
internal void UpdateLeftStickWithValue(Vector2 value, ulong updateTick, float deltaTime) { LeftStickLeft.UpdateWithValue(Mathf.Max(0.0f, -value.x), updateTick, deltaTime); LeftStickRight.UpdateWithValue(Mathf.Max(0.0f, value.x), updateTick, deltaTime); if (InputManager.InvertYAxis) { LeftStickUp.UpdateWithValue(Mathf.Max(0.0f, -value.y), updateTick, deltaTime); LeftStickDown.UpdateWithValue(Mathf.Max(0.0f, value.y), updateTick, deltaTime); } else { LeftStickUp.UpdateWithValue(Mathf.Max(0.0f, value.y), updateTick, deltaTime); LeftStickDown.UpdateWithValue(Mathf.Max(0.0f, -value.y), updateTick, deltaTime); } }
internal void UpdateLeftStickWithRawValue(Vector2 value) { LeftStickLeft.UpdateWithRawValue(Math.Max(0.0f, -value.X)); LeftStickRight.UpdateWithRawValue(Math.Max(0.0f, value.X)); if (InputManager.InvertYAxis) { LeftStickUp.UpdateWithRawValue(Math.Max(0.0f, -value.Y)); LeftStickDown.UpdateWithRawValue(Math.Max(0.0f, value.Y)); } else { LeftStickUp.UpdateWithRawValue(Math.Max(0.0f, value.Y)); LeftStickDown.UpdateWithRawValue(Math.Max(0.0f, -value.Y)); } }