static void Main() { using (var client = new Learning_WCF.ServiceClient()) { Console.WriteLine("== {0} ==", ClientName); var msg = new Learning_WCF.Message { MessageMember = "Lets play!!" }; Console.WriteLine("Sending msg: {0}", msg.MessageMember); var responce = client.Send(msg); foreach (var item in responce) { Console.WriteLine(item.MessageMember); } Console.WriteLine("Press any key..."); Console.ReadKey(); } }
static void Main() { using (var client = new Learning_WCF.ServiceClient()) { Console.WriteLine("== {0} ==", ClientName); var msg = new Learning_WCF.Message("To Ivan", "Hello !!!"); Console.WriteLine("Sending msg: {0}", msg.Header); client.Send(msg); Console.WriteLine("Press any key..."); Console.ReadKey(); } }
static void Main() { using (var client = new Learning_WCF.ServiceClient()) { Console.WriteLine("== {0} ==", ClientName); var msg = new Learning_WCF.Message { MessageMember = "Lets play!!" }; Console.WriteLine("Sending msg: {0}", msg.MessageMember); client.Send(msg); var helloMsg = new Learning_WCF.HelloMessage() { Sender = "Ivan", MessageMember = "Hello!!" }; Console.WriteLine("Sending hello msg: {0}", helloMsg.MessageMember); client.Send(helloMsg); var byMsg = new Learning_WCF.ByMessage() { Sender = "Ivan", MessageMember = "By!!" }; Console.WriteLine("Sending by msg: {0}", byMsg.MessageMember); client.Send(byMsg); Console.WriteLine("Press any key..."); Console.ReadKey(); } }