public bool CheckStale(Image bright, Image raw) { return(BrightTexture.CheckStale(bright) || RawTexture.CheckStale(raw) || Distortion.CheckStale() || _isStale); }
public bool CheckStale(Image image) { return(TextureData.CheckStale(image) || Distortion.CheckStale() || _isStale); }
public bool CheckStale(Image leftBright, Image rightBright, Image leftRaw, Image rightRaw) { return(BrightTexture.CheckStale(leftBright, rightBright) || RawTexture.CheckStale(leftRaw, rightRaw) || Distortion.CheckStale()); }