コード例 #1
0
        /// <summary>Gets the pinch ratio of the fingers (reciprocal of pinch scale).</summary>
        public static bool TryGetPinchRatio(List <LeanFinger> fingers, Vector2 center, Vector2 lastCenter, ref float ratio, float wheelSensitivity = 0.0f)
        {
            var distance     = GetScreenDistance(fingers, center);
            var lastDistance = GetLastScreenDistance(fingers, lastCenter);

            if (distance > 0.0f)
            {
                ratio = lastDistance / distance;

                return(true);
            }

            if (wheelSensitivity != 0.0f)
            {
                var scroll = LeanInput.GetMouseWheelDelta();

                if (scroll > 0.0f)
                {
                    ratio = 1.0f + wheelSensitivity; return(true);
                }

                if (scroll < 0.0f)
                {
                    ratio = 1.0f - wheelSensitivity; return(true);
                }
            }

            return(false);
        }
コード例 #2
0
        protected virtual void Update()
        {
            if (RequiredSelectable != null && RequiredSelectable.IsSelected == false)
            {
                return;
            }

            if (RequiredMouseButton >= 0 && LeanInput.GetMousePressed(RequiredMouseButton) == false)
            {
                return;
            }

            var finalDelta = LeanInput.GetMouseWheelDelta();

            if (finalDelta == 0.0f)
            {
                return;
            }

            switch (Modify)
            {
            case ModifyType.Sign:
            {
                finalDelta = Mathf.Sign(finalDelta);
            }
            break;
            }

            finalDelta *= Multiplier;

            switch (Coordinate)
            {
            case CoordinateType.OneBased:
            {
                finalDelta += 1.0f;
            }
            break;
            }

            if (onDelta != null)
            {
                onDelta.Invoke(finalDelta);
            }
        }