private void Unit_OnDash(Obj_AI_Base sender, LeagueSharp.Common.Dash.DashItem args) { if (sender.IsEnemy && config.Item("useegc", true).GetValue <bool>() && sender is AIHeroClient && args.EndPos.Distance(player.Position) < E.Range && E.CanCast(sender)) { LeagueSharp.Common.Utility.DelayAction.Add(args.Duration, () => { E.Cast(args.EndPos); }); } }
/// <summary> /// The OnDash event /// </summary> /// <param name="sender">The sender.</param> /// <param name="args">The args.</param> protected virtual void Unit_OnDash(Obj_AI_Base sender, LeagueSharp.Common.Dash.DashItem args) { // }
private static void Unit_OnDash(Obj_AI_Base sender, LeagueSharp.Common.Dash.DashItem args) { }