void SubmitScore() { Debug.Log("toggling submit"); Leaderboard.AddToLeaderboard(GameMaster.enemiesKilled, usernameInput.text); GameMaster.playerName = usernameInput.text; submit.interactable = false; submit.GetComponentsInChildren <Text>()[0].text = "Saved!"; }
/// <summary> /// Tests adding to the leaderboard /// </summary> void TestAdd() { Leaderboard.AddToLeaderboard((int)Random.Range(0.0f, 100.0f), "Username" + leaderboard.Count.ToString()); }