public void Reset() { Time.timeScale = 0;//Pause Game //Reset Speed index = 0; this.speed = speedArray[index]; //Save and Get ready for new Score leaderBoard.SaveScore(pointsValue);//save score UpdateScore(0, true); //Reset Timer loadCircle.SetLoadingScript(timerFillAmount, speedArray[index]); ActivatePauseMenu(); //Reset Heart Meter healthMeter.Reset(); }