private void ReceiveResponse() { var buffer = new byte[2048]; //Create buffer int received = ClientSocket.Receive(buffer, SocketFlags.None); //Get messages if (received == 0) { return; } var data = new byte[received]; //Convert data Array.Copy(buffer, data, received); //Store data string text = Encoding.ASCII.GetString(data); //Convert to string LblStatus.Invoke((Action) delegate { LblStatus.Text = text; //Have to do this to use two threads and access UI }); if (LblStatus.Text.Any(char.IsDigit)) //If there's a number { string VerifyNum = new String(text.ToCharArray().Where(c => Char.IsDigit(c)).ToArray()); //Get number in string string GameID = VerifyNum; LblConnect.Invoke((Action) delegate //Have to do this to avoid crashing UI { LblConnect.Text = VerifyNum; //Set label with GameID QuestionInterface Q = new QuestionInterface(Username, GameID); //Call new form Q.Show(); //Show it Visible = false; }); } }
private void SetStatus(string format, params object[] args) { LblStatus.Invoke((MethodInvoker) delegate() { LblStatus.Text = string.Format(format, args); }); }
/// <summary> /// User clicked button to log in. /// </summary> private void BtnLogin_Click(object sender, EventArgs e) { LoginArgsContainer Args = new LoginArgsContainer(); if (TxtPassword.Text != "" && TxtUsername.Text != "") { NetworkFacade.Client = new NetworkClient(GlobalSettings.Default.LoginServerIP, 2106, GonzoNet.Encryption.EncryptionMode.AESCrypto); NetworkFacade.Client.OnConnected += new OnConnectedDelegate(NetworkController.Client_OnConnected); Args.Username = TxtUsername.Text.ToUpper(); Args.Password = TxtPassword.Text.ToUpper(); SaltedHash Hash = new SaltedHash(new SHA512Managed(), Args.Username.Length); byte[] HashBuf = Hash.ComputePasswordHash(Args.Username.ToUpper(), Args.Password.ToUpper()); Args.Enc = new AESEncryptor(Convert.ToBase64String(HashBuf)); Args.Client = NetworkFacade.Client; PlayerAccount.Username = TxtUsername.Text; LblStatus.Invoke(new MethodInvoker(delegate { LblStatus.Visible = true; })); LblStatus.Invoke(new MethodInvoker(delegate { LblStatus.Text = "Connecting..."; })); NetworkController.OnReceivedCharacters += new OnReceivedCharactersDelegate(NetworkController_OnReceivedCharacters); NetworkFacade.Client.Connect(Args); } else { MessageBox.Show("Please enter a username and password!"); } }
public void setStatus(string msg) { LblStatus.Invoke((MethodInvoker)(() => { LblStatus.Text = msg; })); }
public FrmBadges() { InitializeComponent(); DoRefresh(); _checkTimer = new System.Threading.Timer(delegate { try { if (_closing) { return; } var printers = new Printers(); if (printers.Any()) { if (printers.First().IsConnected) { LblStatus.Invoke(new MethodInvoker(delegate { LblStatus.ForeColor = System.Drawing.Color.DarkGreen; LblStatus.Text = "Connected"; })); } else { LblStatus.Invoke(new MethodInvoker(delegate { LblStatus.ForeColor = System.Drawing.Color.Red; LblStatus.Text = "Disconnected"; })); } } else { LblStatus.Invoke(new MethodInvoker(delegate { LblStatus.ForeColor = System.Drawing.Color.Red; LblStatus.Text = "Disconnected"; })); } } catch { try { LblStatus.Invoke(new MethodInvoker(delegate { LblStatus.ForeColor = System.Drawing.Color.Red; LblStatus.Text = "Error (No Drivers?)"; })); } catch { } } }, null, 0, 1000); }
private void SetStatus(StringBuilder XmlStatus) { try { // InvokeRequired required compares the thread ID of the // calling thread to the thread ID of the creating thread. // If these threads are different, it returns true. if (LblStatus.InvokeRequired) { SetStatusCallback d = new SetStatusCallback(SetStatus); LblStatus.Invoke(d, XmlStatus); } else { //if(!VarGlobal.LessVerbose)Console.WriteLine(XmlStatus.ToString()); List <string> Result = ReadXml.GetValue(XmlStatus.ToString(), "status", "code"); if (Result.Count > 0) { string Res = Result[0]; List <string> Detail = ReadXml.GetValue(XmlStatus.ToString(), "status", "details"); if (Detail.Count > 0) { Res += " " + Detail[0]; } LblStatus.Text = Res; if (Res.IndexOf("succeeded", StringComparison.InvariantCultureIgnoreCase) > -1) { LblStatus.ForeColor = Color.Green; } if (Res.IndexOf("failed", StringComparison.InvariantCultureIgnoreCase) > -1) { LblStatus.ForeColor = Color.Red; } } backgroundWorkerBuildStatus.RunWorkerAsync("FsList"); } } catch (Exception Ex) { if (!VarGlobal.LessVerbose) { Console.WriteLine(Ex.Message + Environment.NewLine + Ex.StackTrace); } } }
/// <summary> /// Received characters from login server. /// </summary> private void NetworkController_OnReceivedCharacters() { LblStatus.Invoke(new MethodInvoker(delegate { LblStatus.Text = "Received characters..."; })); if (NetworkFacade.Avatars.Count == 0) { MessageBox.Show("You need to create a character before using this chat client!"); NetworkFacade.Client.Disconnect(); return; } PictureBox1.Invoke(new MethodInvoker(delegate { PictureBox1.Visible = true; PictureBox2.Visible = true; PictureBox3.Visible = true; LblUsername.Visible = false; LblPassword.Visible = false; BtnLogin.Visible = false; TxtUsername.Visible = false; TxtPassword.Visible = false; })); switch (NetworkFacade.Avatars.Count) { case 1: LblName1.Invoke(new MethodInvoker(delegate { LblName1.Visible = true; LblName1.Text = NetworkFacade.Avatars[0].Name; LblName1.Location = new Point(this.Width / 2, LblName1.Location.Y); PictureBox1.Image = NetworkFacade.Avatars[0].Thumbnail; PictureBox1.Location = new Point(this.Width / 2, PictureBox1.Location.Y); BtnChat1.Visible = true; BtnChat1.Location = new Point((this.Width - 20) / 2, BtnChat1.Location.Y); })); break; case 2: LblName1.Invoke(new MethodInvoker(delegate { //Enabling LblName3 and PictureBox3 here because it looks prettier... LblName1.Visible = true; LblName1.Text = NetworkFacade.Avatars[0].Name; LblName3.Visible = true; LblName3.Text = NetworkFacade.Avatars[1].Name; PictureBox1.Image = NetworkFacade.Avatars[0].Thumbnail; PictureBox3.Image = NetworkFacade.Avatars[1].Thumbnail; BtnChat1.Visible = true; BtnChat3.Visible = true; })); break; case 3: LblName1.Invoke(new MethodInvoker(delegate { LblName1.Visible = true; LblName1.Text = NetworkFacade.Avatars[0].Name; LblName2.Visible = true; LblName2.Text = NetworkFacade.Avatars[1].Name; LblName3.Visible = true; LblName3.Text = NetworkFacade.Avatars[2].Name; PictureBox1.Image = NetworkFacade.Avatars[0].Thumbnail; PictureBox2.Image = NetworkFacade.Avatars[1].Thumbnail; PictureBox3.Image = NetworkFacade.Avatars[2].Thumbnail; BtnChat1.Visible = true; BtnChat2.Visible = true; BtnChat3.Visible = true; })); break; } }