コード例 #1
0
    public override void Rotate(RotationDirection direction, GridLayout.CellLayout layout)
    {
        LayerTile tile = cells[0].tile as LayerTile;

        if (tile != null)
        {
            cells[0].matrix = tile.Rotate(cells[0].matrix, direction == RotationDirection.Clockwise);
        }
    }
コード例 #2
0
        public override void Rotate(RotationDirection direction, GridLayout.CellLayout layout)
        {
            if (Event.current.character == '<' || Event.current.character == ',')
            {
                LayerTile tile = cells[0].tile as LayerTile;

                if (tile != null)
                {
                    cells[0].matrix = tile.Rotate(cells[0].matrix, direction == RotationDirection.Clockwise);
                }
            }
        }