コード例 #1
0
    // Use this for initialization
    void Start()
    {
        if (gameObject.tag == "fire")
        {
            currPet = new Pet(numPets, PetType.fire);
        }

        else if (gameObject.tag == "water")
        {
            currPet = new Pet(numPets, PetType.water);
        }

        else
        {
            currPet = new Pet(numPets, PetType.generic);
        }

        petID = numPets;
        print("curr num pets: " + numPets);
        numPets++;
        jumpVal          = 20;
        gameObject.layer = LayerStack.assign();
        currPet.setInstanceID(gameObject.GetInstanceID());
        PlayerAttributes.chain.addToChain(currPet);
    }