public LuaLayerWrapper(LayerModel layerModel) { _layerModel = layerModel; SavedProperties = new LuaLayerProperties(layerModel); // Triger an update to fill up the Properties _layerModel.Update(null, true, false); }
public LuaLayerModule(LuaManager luaManager, LayerModel layerModel) : base(luaManager) { _layerModel = layerModel; SavedProperties = new Wrappers.LuaLayerProperties(_layerModel); // Trigger an update to fill up the Properties _layerModel.Update(null, true, false); }