protected IDictionary <PropertyInfo, object> GetData() { IDictionary <PropertyInfo, object> data = new Dictionary <PropertyInfo, object>(); foreach (var column in this.tableColumns) { var attribute = GetAttribute <TableColumn>(column); object value; if (attribute.GetType() == typeof(TranslationColumn)) { ((TranslationColumn)attribute).SetColumn(column.Name, LanguageSettingManager.GetActiveLanguage()); } try { value = database.Get(attribute, column, type, GetAttribute <PrimaryKey>(primaryKey), primaryKey, PrimaryKeyValue)[0]; data.Add(column, value); } catch (Exception e) { throw e; } } return(data); }
void Start() { SetAlpha(0.0f); controller = handControllerPrefab.GetComponent <LeapHandController>(); guiTexture = GetComponent <GUITexture>(); var notice = Model.GetModel <UnityMedia <Texture> >("noHandNotice", LanguageSettingManager.GetActiveLanguage()); guiTexture.texture = notice.Media; }